Merge a50e15effbf54ea113d4fcb565c2137201f03677 into a6139bc44d641d28bd57fa419d83c707494706c4

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Riley S 2024-02-10 18:31:24 -07:00 committed by GitHub
commit 7b3a9cfd4d
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6 changed files with 44 additions and 5 deletions

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@ -216,8 +216,10 @@ cameraSync(ObjectWithFrame *obj)
inv.at.x = -inv.at.x; inv.at.x = -inv.at.x;
inv.pos.x = -inv.pos.x; inv.pos.x = -inv.pos.x;
float32 xscl = 1.0f/(2.0f*cam->viewWindow.x); V2d dpiScale = engine->device.dpiScale(cam->frameBuffer->width, cam->frameBuffer->height);
float32 yscl = 1.0f/(2.0f*cam->viewWindow.y);
float32 xscl = 1.0f/(2.0f*cam->viewWindow.x*dpiScale.x);
float32 yscl = 1.0f/(2.0f*cam->viewWindow.y*dpiScale.y);
proj.flags = 0; proj.flags = 0;
proj.right.x = xscl; proj.right.x = xscl;

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@ -2014,6 +2014,7 @@ Device renderdevice = {
d3d::im3DRenderPrimitive, d3d::im3DRenderPrimitive,
d3d::im3DRenderIndexedPrimitive, d3d::im3DRenderIndexedPrimitive,
d3d::im3DEnd, d3d::im3DEnd,
null::dpiScale,
d3d::deviceSystem, d3d::deviceSystem,
}; };

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@ -566,6 +566,7 @@ Device renderdevice = {
null::im3DRenderPrimitive, null::im3DRenderPrimitive,
null::im3DRenderIndexedPrimitive, null::im3DRenderIndexedPrimitive,
null::im3DEnd, null::im3DEnd,
null::dpiScale,
null::deviceSystem null::deviceSystem
}; };

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@ -1311,8 +1311,9 @@ beginUpdate(Camera *cam)
setViewMatrix(view); setViewMatrix(view);
// Projection Matrix // Projection Matrix
float32 invwx = 1.0f/cam->viewWindow.x; V2d dpiScale = engine->device.dpiScale(cam->frameBuffer->width, cam->frameBuffer->height);
float32 invwy = 1.0f/cam->viewWindow.y; float32 invwx = 1.0f/cam->viewWindow.x/dpiScale.x;
float32 invwy = 1.0f/cam->viewWindow.y/dpiScale.y;
float32 invz = 1.0f/(cam->farPlane-cam->nearPlane); float32 invz = 1.0f/(cam->farPlane-cam->nearPlane);
proj[0] = invwx; proj[0] = invwx;
@ -1421,6 +1422,26 @@ showRaster(Raster *raster, uint32 flags)
#endif #endif
} }
static V2d dpiScale(float x, float y)
{
//TODO SDL2 version of this
#ifdef LIBRW_SDL2
V2d v;
v.set(1.f, 1.f);
return v;
#else
V2d v;
int w = 0;
int h = 0;
glfwGetFramebufferSize(glGlobals.window, &w, &h);
if (w && h)
v.set(w / x, h / y);
else
v.set(1,1);
return v;
#endif
}
static bool32 static bool32
rasterRenderFast(Raster *raster, int32 x, int32 y) rasterRenderFast(Raster *raster, int32 x, int32 y)
{ {
@ -1428,6 +1449,7 @@ rasterRenderFast(Raster *raster, int32 x, int32 y)
Raster *dst = Raster::getCurrentContext(); Raster *dst = Raster::getCurrentContext();
Gl3Raster *natdst = PLUGINOFFSET(Gl3Raster, dst, nativeRasterOffset); Gl3Raster *natdst = PLUGINOFFSET(Gl3Raster, dst, nativeRasterOffset);
Gl3Raster *natsrc = PLUGINOFFSET(Gl3Raster, src, nativeRasterOffset); Gl3Raster *natsrc = PLUGINOFFSET(Gl3Raster, src, nativeRasterOffset);
V2d dpiScale = engine->device.dpiScale(src->width, src->height);
switch(dst->type){ switch(dst->type){
case Raster::NORMAL: case Raster::NORMAL:
@ -1437,8 +1459,11 @@ rasterRenderFast(Raster *raster, int32 x, int32 y)
case Raster::CAMERA: case Raster::CAMERA:
setActiveTexture(0); setActiveTexture(0);
glBindTexture(GL_TEXTURE_2D, natdst->texid); glBindTexture(GL_TEXTURE_2D, natdst->texid);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, x, (dst->height-src->height)-y, glCopyTexSubImage2D(GL_TEXTURE_2D, 0, x, (dst->height-src->height)-y,
0, 0, src->width, src->height); src->width - src->width/dpiScale.x, src->height - src->height/dpiScale.y,
src->width, src->height);
glBindTexture(GL_TEXTURE_2D, boundTexture[0]); glBindTexture(GL_TEXTURE_2D, boundTexture[0]);
return 1; return 1;
} }
@ -2090,6 +2115,7 @@ Device renderdevice = {
gl3::im3DRenderPrimitive, gl3::im3DRenderPrimitive,
gl3::im3DRenderIndexedPrimitive, gl3::im3DRenderIndexedPrimitive,
gl3::im3DEnd, gl3::im3DEnd,
gl3::dpiScale,
#ifdef LIBRW_SDL2 #ifdef LIBRW_SDL2
gl3::deviceSystemSDL2 gl3::deviceSystemSDL2
#else #else

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@ -40,6 +40,7 @@ Device renderdevice = {
null::im3DRenderPrimitive, null::im3DRenderPrimitive,
null::im3DRenderIndexedPrimitive, null::im3DRenderIndexedPrimitive,
null::im3DEnd, null::im3DEnd,
null::dpiScale,
null::deviceSystem null::deviceSystem
}; };

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@ -66,6 +66,7 @@ struct Device
void (*im3DRenderIndexedPrimitive)(PrimitiveType primType, void *indices, int32 numIndices); void (*im3DRenderIndexedPrimitive)(PrimitiveType primType, void *indices, int32 numIndices);
void (*im3DEnd)(void); void (*im3DEnd)(void);
V2d (*dpiScale)(float x, float y);
DeviceSystem *system; DeviceSystem *system;
}; };
@ -267,6 +268,13 @@ namespace null {
void im3DRenderIndexedPrimitive(PrimitiveType primType, void *indices, int32 numIndices); void im3DRenderIndexedPrimitive(PrimitiveType primType, void *indices, int32 numIndices);
void im3DEnd(void); void im3DEnd(void);
inline V2d dpiScale(float,float)
{
V2d s;
s.set(1.f, 1.f);
return s;
}
int deviceSystem(DeviceReq req, void *arg0, int32 n); int deviceSystem(DeviceReq req, void *arg0, int32 n);
extern Device renderdevice; extern Device renderdevice;