cmake: fix Nintendo Switch support
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2
.github/workflows/build-switch.yml
vendored
2
.github/workflows/build-switch.yml
vendored
@ -12,7 +12,7 @@ jobs:
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- uses: actions/checkout@v2
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- name: "Build files"
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run: |
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/opt/devkitpro/portlibs/switch/bin/aarch64-none-elf-cmake -S. -Bbuild .. -DLIBRW_PLATFORM=GL3 -DLIBRW_GL3_GFXLIB=GLFW -DLIBRW_INSTALL=True
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/opt/devkitpro/portlibs/switch/bin/aarch64-none-elf-cmake -S. -Bbuild -DLIBRW_PLATFORM=GL3 -DLIBRW_GL3_GFXLIB=GLFW -DLIBRW_INSTALL=True
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cmake --build build --parallel
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- name: "Create binary package (cpack)"
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working-directory: ./build
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