cmake: fix Nintendo Switch support
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@ -14,7 +14,7 @@ elseif(NINTENDO_SWITCH)
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set(LIBRW_PLATFORMS "NULL" "GL3")
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set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL OFF)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/nxtoolchain")
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include(CheckNXFunctions)
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include(NXFunctions)
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else()
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set(LIBRW_PLATFORMS "NULL" "GL3" "PS2")
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set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL ON)
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@ -41,6 +41,11 @@ if(LIBRW_PLATFORM_PS2)
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enable_language(DSM)
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endif()
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if(NOT COMMAND librw_platform_target)
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function(librw_platform_target)
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endfunction()
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endif()
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option(LIBRW_TOOLS "Build librw tools" ON)
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option(LIBRW_INSTALL "Install librw files" OFF)
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