cmake: fix Nintendo Switch support
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@ -4,10 +4,12 @@ add_executable(playground WIN32
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target_link_libraries(playground
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PUBLIC
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librw librw_skeleton
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librw librw_skeleton_imgui
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)
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add_custom_command(
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TARGET playground POST_BUILD
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COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/teapot.dff" "${CMAKE_CURRENT_SOURCE_DIR}/maze.tga" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_VGA8.FON" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_BIOS.FON" "$<TARGET_FILE_DIR:playground>"
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)
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librw_platform_target(playground)
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