implemented basic read/write of xbox textures

This commit is contained in:
aap
2015-09-15 08:29:57 +02:00
parent b39d9d2b89
commit 926b0a639a
9 changed files with 781 additions and 85 deletions

View File

@ -21,6 +21,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "insttest", "tools\insttest\
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "d3d9", "tools\d3d9\d3d9.vcxproj", "{E5D477C8-4CAF-43BF-B7E3-6689503D469F}"
ProjectSection(ProjectDependencies) = postProject
{30552BB0-3B19-49A4-ABF4-87CF68AF9E38} = {30552BB0-3B19-49A4-ABF4-87CF68AF9E38}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "txdwrite", "tools\txdwrite\txdwrite.vcxproj", "{403C35A9-6D06-4261-B305-9ED000F00136}"
ProjectSection(ProjectDependencies) = postProject
{30552BB0-3B19-49A4-ABF4-87CF68AF9E38} = {30552BB0-3B19-49A4-ABF4-87CF68AF9E38}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -53,6 +61,11 @@ Global
{E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Debug|Win32.Build.0 = Debug|Win32
{E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Release|Win32.ActiveCfg = Release|Win32
{E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Release|Win32.Build.0 = Release|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|Win32.ActiveCfg = Debug - null|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|Win32.Build.0 = Debug - null|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Debug|Win32.ActiveCfg = Debug|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Release|Win32.ActiveCfg = Release|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE