implemented xbox native geometry and skin
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@ -7,11 +7,11 @@ BUILDDIR=build-$(BUILD)
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SRCDIR=src
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SRC := $(patsubst %.cpp,$(SRCDIR)/%.cpp, rwbase.cpp clump.cpp\
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geometry.cpp plugins.cpp pipeline.cpp\
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ps2.cpp ogl.cpp\
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ps2.cpp ogl.cpp xbox.cpp\
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image.cpp gtaplg.cpp)
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OBJ := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.o,$(SRC))
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DEP := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.d,$(SRC))
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CFLAGS=-Wall -Wextra -g -DGLEW_STATIC $(BUILDDEF) #-Wno-parentheses #-Wconversion
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CFLAGS=-Wall -Wextra -g -DGLEW_STATIC $(BUILDDEF) -Wno-parentheses #-Wconversion
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LIB=librw-$(BUILD).a
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$(LIB): $(OBJ)
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