implemented xbox native geometry and skin

This commit is contained in:
aap
2015-08-15 23:22:51 +02:00
parent 6f8dccd095
commit d04e97fb47
16 changed files with 365 additions and 20 deletions

View File

@ -7,11 +7,11 @@ BUILDDIR=build-$(BUILD)
SRCDIR=src
SRC := $(patsubst %.cpp,$(SRCDIR)/%.cpp, rwbase.cpp clump.cpp\
geometry.cpp plugins.cpp pipeline.cpp\
ps2.cpp ogl.cpp\
ps2.cpp ogl.cpp xbox.cpp\
image.cpp gtaplg.cpp)
OBJ := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.o,$(SRC))
DEP := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.d,$(SRC))
CFLAGS=-Wall -Wextra -g -DGLEW_STATIC $(BUILDDEF) #-Wno-parentheses #-Wconversion
CFLAGS=-Wall -Wextra -g -DGLEW_STATIC $(BUILDDEF) -Wno-parentheses #-Wconversion
LIB=librw-$(BUILD).a
$(LIB): $(OBJ)