From deb03ac3544734cf5d4b7a5b1ebbca6974348a0b Mon Sep 17 00:00:00 2001 From: aap Date: Fri, 6 Nov 2020 22:46:30 +0100 Subject: [PATCH] update TODO --- TODO | 49 ++++++++++++++++--------------------------------- 1 file changed, 16 insertions(+), 33 deletions(-) diff --git a/TODO b/TODO index 9df3fd0..71bab56 100644 --- a/TODO +++ b/TODO @@ -1,40 +1,23 @@ TODO: -- maintain the TODO list properly -- get the error system in better shape -- move everything to custom malloc -- proper cleanup! and check for memory leaks -- skeleton (partially done) -- examples -- morph targets and morphing -- geometry lock/unlock - -> reinstance - -> revisit pipelines - -> implement tristrips +- tristrips - rasters - - lock/unlock - - camera rasters - - more file formats (PNG) -- PS2 rendering! -- Im2d and Im3d -- change naming convention? make globals stand out more + - camera raster to image +- examples +- morphing - Pipelines (PDS, Xbox, PC) +- antialiasing + +driver +- metrics +- mipmaps + +opengl +- DXT conversion from d3d + +ps2 +- rendering! - ADC conversion + BUGS: - fseek with negative offset on ps2 over ps2link messes up the current position - -Clump & related: - - implement plugins: - Clump - Animation (old III dffs) - Frame - Animation (old III dffs) - Atomic - ((Particles)) 0x118 - Skin (old III dffs) - Geometry - ((Morph)) 0x105 - - - only stubs: - R* 2dfx 0x253F2F8 - R* Collision 0x253F2FA