added palette support

This commit is contained in:
aap
2015-09-17 10:44:07 +02:00
parent 926b0a639a
commit ee96da332f
7 changed files with 60 additions and 15 deletions

View File

@ -188,7 +188,7 @@ initrw(void)
rw::platform = rw::PLATFORM_D3D8;
rw::d3d::device = Device;
if(0){
if(1){
char *filename = "D:\\rockstargames\\pc\\gtavc\\models\\gta3_archive\\admiral.txd";
rw::StreamFile in;
if(in.open(filename, "rb") == NULL){
@ -209,6 +209,7 @@ initrw(void)
}
char *filename = "D:\\rockstargames\\pc\\gtavc\\models\\gta3_archive\\admiral.dff";
// char *filename = "D:\\rockstargames\\pc\\gta3\\models\\gta3_archive\\kuruma.dff";
// char *filename = "D:\\rockstargames\\pc\\gtavc\\models\\gta3_archive\\player.dff";
// char *filename = "D:\\rockstargames\\pc\\gtavc\\models\\gta3_archive\\od_newscafe_dy.dff";
// char *filename = "D:\\rockstargames\\pc\\gtasa\\models\\gta3_archive\\admiral.dff";

View File

@ -14,18 +14,19 @@ int
main(int argc, char *argv[])
{
gta::attachPlugins();
rw::ps2::registerNativeRaster();
rw::xbox::registerNativeRaster();
rw::d3d::registerNativeRaster();
// rw::version = 0x33002;
// rw::platform = rw::PLATFORM_PS2;
// rw::platform = rw::PLATFORM_OGL;
rw::platform = rw::PLATFORM_XBOX;
// rw::platform = rw::PLATFORM_XBOX;
// rw::platform = rw::PLATFORM_D3D8;
// rw::platform = rw::PLATFORM_D3D9;
if(argc < 2){
printf("usage: %s in.txd\n", argv[0]);
printf("usage (%d): %s in.txd\n", rw::platform, argv[0]);
return 0;
}