restructured some files
This commit is contained in:
37
tools/gl/camera.h
Executable file
37
tools/gl/camera.h
Executable file
@ -0,0 +1,37 @@
|
||||
class Camera
|
||||
{
|
||||
private:
|
||||
Vec3 position;
|
||||
Vec3 target;
|
||||
Vec3 up;
|
||||
Vec3 local_up;
|
||||
|
||||
float fov, aspectRatio;
|
||||
float n, f;
|
||||
|
||||
public:
|
||||
Mat4 projMat;
|
||||
Mat4 viewMat;
|
||||
|
||||
void setPosition(Vec3 q);
|
||||
Vec3 getPosition(void);
|
||||
void setTarget(Vec3 q);
|
||||
Vec3 getTarget(void);
|
||||
float getHeading(void);
|
||||
|
||||
void turn(float yaw, float pitch);
|
||||
void orbit(float yaw, float pitch);
|
||||
void dolly(float dist);
|
||||
void zoom(float dist);
|
||||
void pan(float x, float y);
|
||||
|
||||
void setFov(float f);
|
||||
float getFov(void);
|
||||
void setAspectRatio(float r);
|
||||
void setNearFar(float n, float f);
|
||||
|
||||
void look(void);
|
||||
float distanceTo(Vec3 q);
|
||||
float sqDistanceTo(Vec3 q);
|
||||
Camera(void);
|
||||
};
|
Reference in New Issue
Block a user