aap
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41226ef0c6
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added conversion of indexed rasters for d3d8; fixed clump connection for lights and cameras
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2016-02-24 23:56:27 +01:00 |
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aap
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cc77487fc0
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implemented projection in Camera
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2016-02-14 20:56:05 +01:00 |
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aap
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dc4011ba7a
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changes pipeline system a bit
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2016-02-14 00:52:45 +01:00 |
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aap
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80a73f0ac5
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d3d9 textures
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2016-02-07 01:25:52 +01:00 |
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aap
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ef58d76bc0
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various changes
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2016-02-06 18:11:31 +01:00 |
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aap
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15872ba211
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reworked the structs and got rid of c++ ctors/dtors
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2016-01-11 18:22:59 +01:00 |
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aap
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3c0df895f1
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fixed bug with texture allocation
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2015-09-19 19:28:23 +02:00 |
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aap
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ee96da332f
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added palette support
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2015-09-17 10:44:07 +02:00 |
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aap
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926b0a639a
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implemented basic read/write of xbox textures
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2015-09-15 08:29:57 +02:00 |
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aap
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b39d9d2b89
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implemented txd read/write and basic d3d8 native textures
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2015-09-13 20:23:22 +02:00 |
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aap
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fed5ea7c9a
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implemented xbox uninstance
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2015-09-08 10:29:24 +02:00 |
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aap
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56bf3b2311
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implemented d3d9 uninstance
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2015-09-08 09:47:21 +02:00 |
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aap
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e330cd1743
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implemented d3d8 uninstance
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2015-09-07 23:00:28 +02:00 |
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aap
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0c96bc7b99
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implemented d3d8 native data read/write and instance
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2015-09-07 14:50:10 +02:00 |
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