aap
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276ac82ddf
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implement new gl uniform system
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2021-02-19 23:32:15 +01:00 |
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aap
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8ea4c9ae31
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Merge pull request #48 from AGraber/gl3_glad
Add glad (OpenGL function loader) support
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2021-02-17 00:17:29 +01:00 |
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aap
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41ae7b9b61
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switched d3d im2d to use a VS so we can have fog
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2021-02-12 20:09:37 +01:00 |
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Adrian Graber
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e62a124b8c
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Replace glew with glad
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2021-01-31 13:48:59 +01:00 |
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aap
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e8990d5b3d
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change to engine init; little fix
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2020-11-25 22:47:26 +01:00 |
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aap
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4ac67e5df8
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made GLES runtime option; also broke opengl txd format again
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2020-11-18 10:02:14 +01:00 |
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aap
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edc77742c5
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fix scoping issue
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2020-10-05 20:55:35 +02:00 |
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aap
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5e299fb12e
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gl optimization and im2d shader override
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2020-08-11 18:41:13 +02:00 |
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aap
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d541301588
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tried VAOs, didnt help
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2020-05-15 10:55:01 +02:00 |
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aap
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2d6ca32102
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made gl3 UBOs optional; also tried other snake oil
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2020-05-14 11:54:20 +02:00 |
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aap
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6c7d811096
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some more GLES hackage
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2020-05-13 20:46:27 +02:00 |
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aap
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2233b12daa
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some gles3 code
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2020-05-12 21:34:58 +02:00 |
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aap
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bdbc92d86e
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cough
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2020-05-06 09:42:07 +02:00 |
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aap
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40eae78e79
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added im3d transform flags
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2020-05-06 09:22:29 +02:00 |
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aap
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9a57633953
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switched all c++ includes to c
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2020-04-30 17:54:38 +02:00 |
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aap
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09b0b36e7d
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fixes for gl3
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2020-04-26 20:14:52 +02:00 |
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aap
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5a16d845aa
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d3d9 improvements
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2020-04-24 19:06:11 +02:00 |
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Cameron Cawley
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da28d103c9
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Fix compilation with MinGW
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2019-01-10 16:11:39 +00:00 |
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aap
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c62c1464d7
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fixed sky mipmap stream write; experimented with software pipeline
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2018-12-17 21:23:41 +01:00 |
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aap
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2cffb3f494
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implemented texture raster renderstates
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2018-07-02 07:01:34 +02:00 |
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aap
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d00ab2f526
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
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