aap
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7e80d45cdb
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lots of changes to rasters; mostly mipmap support and DXT conversion
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2020-11-11 09:34:36 +01:00 |
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aap
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3e2080ad56
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DXT support for gl3. txd format changed!!
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2020-11-07 12:52:31 +01:00 |
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aap
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5ef54dcb78
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stencil clear
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2020-11-04 16:21:24 +01:00 |
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aap
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4e8396af26
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fixes to d3d cache
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2020-10-27 12:41:10 +01:00 |
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aap
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113d76cfaa
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more d3d caching, better d3d raster locking
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2020-08-10 17:03:29 +02:00 |
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aap
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a29bcef4d7
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custom rendertarget support for d3d9
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2020-08-10 08:34:39 +02:00 |
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aap
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d92996c66d
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fix in d3d texstage cache
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2020-08-07 16:34:26 +02:00 |
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aap
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990a7e21dd
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fixed d3d fog bug
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2020-07-07 10:09:38 +02:00 |
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aap
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b3ad490d1b
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implemented vsynch for d3d9 and glfw
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2020-05-02 10:08:19 +02:00 |
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aap
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dfedaee353
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little fix for d3d
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2020-05-01 14:20:02 +02:00 |
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aap
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9a57633953
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switched all c++ includes to c
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2020-04-30 17:54:38 +02:00 |
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aap
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d8d13d4429
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added GS alpha test emulation
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2020-04-25 12:16:04 +02:00 |
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aap
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c4ffa3622a
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fixed more leaks
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2020-04-25 00:37:49 +02:00 |
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aap
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a0a3b077fd
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implemented some memory management
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2020-04-24 21:09:28 +02:00 |
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aap
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5a16d845aa
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d3d9 improvements
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2020-04-24 19:06:11 +02:00 |
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aap
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808290e73e
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implemented shader fog
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2020-04-20 19:18:28 +02:00 |
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aap
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e012918cd3
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implemented shader default and immediate pipeline for d3d9
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2020-04-20 11:51:34 +02:00 |
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aap
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a7de23b47e
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implemented charset
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2020-04-19 09:59:51 +02:00 |
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aap
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49c218b3a7
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removed alpha channel from d3d cam textures
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2020-04-18 09:47:19 +02:00 |
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aap
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206547b404
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fixes to d3d; implemented some allocation counters
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2020-04-17 14:57:30 +02:00 |
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aap
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7bd6d4649e
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fixed handling of lost d3d device
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2020-04-16 23:09:47 +02:00 |
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aap
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ba7070f6e8
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fixed hanim a bit
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2020-04-16 20:10:45 +02:00 |
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aap
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7cea137baf
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fixed ztest on d3d9; texture refcounting in matfx
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2020-04-16 18:40:11 +02:00 |
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aap
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47fcb3001a
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worked on raters; fixed a few issues
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2020-04-16 09:10:11 +02:00 |
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aap
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2d345499d2
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subsystems and videomodes implemented (except SDL2); smaller fixes too
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2020-04-15 10:14:06 +02:00 |
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aap
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0b968c9866
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Merge branch 'master' of github.com:aap/librw
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2018-12-17 21:24:11 +01:00 |
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aap
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c62c1464d7
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fixed sky mipmap stream write; experimented with software pipeline
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2018-12-17 21:23:41 +01:00 |
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Anonymous Maarten
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3edb391f9c
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fix file modes
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2018-07-11 16:29:49 +02:00 |
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aap
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b1c3c1dca8
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some bug fixes
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2018-07-04 19:21:34 +02:00 |
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aap
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2cffb3f494
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implemented texture raster renderstates
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2018-07-02 07:01:34 +02:00 |
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aap
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5cdc0499c5
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fixed d3d state cache
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2018-06-14 15:20:45 +02:00 |
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aap
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9fc46eac37
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added some consts :(
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2018-05-24 00:53:50 +02:00 |
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aap
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5fe9ca91e8
|
d3d9: code to emulate ps2 alpha test
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2018-01-09 23:09:26 +01:00 |
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aap
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0c5295fe10
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d3d: camera textures
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2018-01-08 12:55:15 +01:00 |
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aap
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1872c235ab
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
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aap
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ddca04fdc2
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added imguizmo; subraster handling etc
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2017-12-31 10:50:49 +01:00 |
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aap
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578c5f81fb
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implemented dear imgui for librw
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2017-12-30 11:43:17 +01:00 |
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aap
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d522a47120
|
various changes
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2017-11-15 19:23:50 +01:00 |
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aap
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9609a91848
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fixed bug in im3d; worked on resizing windows
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2017-10-21 22:21:36 +02:00 |
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aap
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7273afb9a3
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some work on skeleton; fixed mesh bug
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2017-10-20 22:38:28 +02:00 |
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aap
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d00ab2f526
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
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aap
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c53d29b1cf
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implemented im2d for d3d, fun little software T&L renderer
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2017-08-27 17:13:10 +02:00 |
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aap
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aec8c202c6
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starting work on ps2 driver
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2017-08-12 10:50:41 +02:00 |
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