add_executable(ska2anm ska2anm.cpp ) if(LIBRW_PLATFORM_GL3 AND LIBRW_GL3_GFXLIB STREQUAL "SDL2") target_compile_definitions(ska2anm PRIVATE SDL_MAIN_HANDLED ) endif() target_link_libraries(ska2anm PUBLIC librw::librw ) librw_platform_target(ska2anm INSTALL) if(LIBRW_INSTALL) install(TARGETS ska2anm RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" ) endif()