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librw/src/gl
History
SK83RJOSH 5408e70227 Merge branch 'master' into stencil-fix
2021-01-18 18:03:49 +01:00
..
shaders
fix for gl backend
2020-11-18 11:13:42 +01:00
gl3.cpp
switched all c++ includes to c
2020-04-30 17:54:38 +02:00
gl3device.cpp
Depth texture should always create a stencil buffer
2021-01-18 18:03:15 +01:00
gl3immed.cpp
change to engine init; little fix
2020-11-25 22:47:26 +01:00
gl3matfx.cpp
made GLES runtime option; also broke opengl txd format again
2020-11-18 10:02:14 +01:00
gl3pipe.cpp
changed pipe new to explicit create
2020-08-14 13:54:48 +02:00
gl3raster.cpp
Depth texture should always create a stencil buffer
2021-01-18 18:03:15 +01:00
gl3render.cpp
remove test code
2020-11-04 18:45:01 +01:00
gl3shader.cpp
Replace use of strdup with rwstrdup
2021-01-03 13:40:21 +00:00
gl3skin.cpp
made GLES runtime option; also broke opengl txd format again
2020-11-18 10:02:14 +01:00
rwgl3.h
extra surf prop for opengl
2021-01-09 19:44:46 +01:00
rwgl3impl.h
added im3d transform flags
2020-05-06 09:22:29 +02:00
rwgl3plg.h
render pipe fixes
2020-08-18 11:03:07 +02:00
rwgl3shader.h
lights for gles2
2020-05-14 00:07:34 +02:00
rwwdgl.h
changed pipe new to explicit create
2020-08-14 13:54:48 +02:00
wdgl.cpp
changed pipe new to explicit create
2020-08-14 13:54:48 +02:00
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