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28 lines
698 B
C++
28 lines
698 B
C++
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#include "backend/player_command.hpp"
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#include "natives.hpp"
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namespace big
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{
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class host_kick : player_command
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{
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using player_command::player_command;
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virtual CommandAccessLevel get_access_level()
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{
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return CommandAccessLevel::TOXIC;
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}
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virtual void execute(player_ptr player, const std::vector<std::uint64_t>& _args, const std::shared_ptr<command_context> ctx)
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{
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if (!g_player_service->get_self()->is_host())
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{
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g_notification_service->push_error("Host kick", "Host kick failed");
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return;
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}
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NETWORK::NETWORK_SESSION_KICK_PLAYER(player->id());
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}
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};
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host_kick g_host_kick("hostkick", "Host Kick", "Host kick that only works when host", 0, false);
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}
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