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TmpMenu/cmake/gtav-classes.cmake

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CMake
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Refactor how blips work (#3473)
2024-07-30 16:11:49 -04:00
include(FetchContent)
FetchContent_Declare(
gtav_classes
GIT_REPOSITORY https://github.com/Yimura/GTAV-Classes.git
Misc stuff (#3515) * feat(hotkeys): add support for mouse buttons * feat: show message box with version note if pattern scan fails * feat(exception handler): set destination register to 0 on move instructions * feat: update r* admin list * fix: fix spawned vehicle not being deleted when using bring player * fix: fix exceptions when using bring player * fix: fix gravity gun not working while requesting control * fix: dont request control of entities that are not CPhysical * fix: fix take_control_of not requesting control if timeout is 0 * fix: fix crash when executing commands on all players * fix: fix cmd executor style being applied to all windows if command is invalid * fix: fix rare exceptions in esp::draw_player * fix: fix exceptions when using gravity gun on objects or dying with some models * fix: fix incorrect reading of m_model_type
2024-08-05 09:15:42 +02:00
GIT_TAG b9b832ab00c95a731f8472f696c5d026a29fd767
Refactor how blips work (#3473)
2024-07-30 16:11:49 -04:00
GIT_PROGRESS TRUE
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
)
message("GTAV-Classes")
if(NOT gtav_classes_POPULATED)
FetchContent_Populate(gtav_classes)
endif()
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