37 lines
1.1 KiB
C++
Raw Normal View History

2021-05-20 23:18:44 +02:00
#include "backend/looped/looped.hpp"
#include "gta/enums.hpp"
#include "natives.hpp"
namespace big
{
static constexpr float hornBoostSpeedDefault = 10.f;
static float hornBoostSpeed = hornBoostSpeedDefault;
static constexpr float hostBoostSpeedMax = 200.f;
2021-05-20 23:18:44 +02:00
void looped::vehicle_horn_boost()
{
if (!g->vehicle.horn_boost) return;
const Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), false);
if (veh == 0)
{
hornBoostSpeed = hornBoostSpeedDefault;
return;
}
if (PAD::IS_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_VEH_HORN))
hornBoostSpeed = ENTITY::GET_ENTITY_SPEED(veh);
2021-05-20 23:18:44 +02:00
if (PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_HORN))
2021-05-20 23:18:44 +02:00
{
if (hornBoostSpeed < hostBoostSpeedMax) hornBoostSpeed++;
2021-05-20 23:18:44 +02:00
const auto velocity =
ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(veh, 0.f, hornBoostSpeed, 0.f) - ENTITY::GET_ENTITY_COORDS(veh, true);
ENTITY::SET_ENTITY_VELOCITY(veh, velocity.x, velocity.y, velocity.z);
2021-05-20 23:18:44 +02:00
}
else if (PAD::IS_CONTROL_JUST_RELEASED(0, (int)ControllerInputs::INPUT_VEH_HORN))
hornBoostSpeed = hornBoostSpeedDefault;
2021-05-20 23:18:44 +02:00
}
}