TmpMenu/BigBaseV2/src/features/teleport.hpp

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#pragma once
#include "features.hpp"
#include "natives.hpp"
#include "script.hpp"
namespace big::features::teleport
{
bool bring_blip(int blipSprite, int blipColor, int flag = 70);
Vector3 get_ground_at_3d_coord(Vector3 location);
bool teleport_to_blip(int blipSprite, int blipColor = -1);
bool waypoint();
}