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#pragma once
#include "common.hpp"
#include "imgui.h"
#include "features.hpp"
#include "settings.h"
#include "natives.hpp"
#include "script.hpp"
#include "fiber_pool.hpp"
namespace big
{
class tabbar
{
public:
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// Order in the order that they are rendered/sorted in the UI
static void render_self();
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static void render_tunables();
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static void render_teleport();
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static void render_vehicle();
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static void render_world();
static void render_online();
static void render_misc();
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static void render_spawn();
};
}