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13 lines
226 B
C++
13 lines
226 B
C++
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#include "backend/looped/looped.hpp"
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#include "natives.hpp"
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#include "util/entity.hpp"
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namespace big
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{
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void looped::self_clean_player()
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{
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if (g->self.clean_player) {
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entity::clean_ped(PLAYER::PLAYER_PED_ID());
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}
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}
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}
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