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https://github.com/Mr-X-GTA/YimMenu.git
synced 2025-06-24 01:22:23 +08:00
refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals * refactor: Use gui::components * fix(Vehicle Preview): Addresses #119 Previewed vehicle set to unclimbable Only preview when hovered on vehicle * fix(Infinite Clip): Disabling it now works * fix(No Ragdoll): Disabling it now works Removed unnecessary calls to natives (0xB128377056A54E2A should be enough) * fix(Spawn): Wrong footer placement * fix self globals file name typo * refactor(Mobile): Clear ped tasks when set conditions are met Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle * feat(Weapons): Remove current weapon * refactor: Added missing variable in calls to self globals * refactor: Utilize usage of ControllerInputs * fix(Vehicle Fly): uninitialized local variable 'ped' used * refactor(No Ragdoll, Infinite Clip): Only run on boolean change. * refactor(Infinite Ammo): Simplified code * refactor: Utilize ControllerInputs in other areas of code * refactor: Utilize ControllerInputs in other areas of code
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@ -26,7 +26,9 @@ namespace big
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components::input_text_with_hint("Model Name", "Search", model, sizeof(model), ImGuiInputTextFlags_EnterReturnsTrue, []
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{
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const auto location = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(PLAYER::PLAYER_PED_ID(), 2.f, 2.f, 0.f);
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Ped ped = self::ped;
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const auto location = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(ped, 2.f, 2.f, 0.f);
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const Vehicle veh = vehicle::spawn(model, location, g_local_player->m_player_info->m_ped->m_navigation->m_heading + 90.f);
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if (g->spawn.spawn_inside)
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@ -82,11 +84,13 @@ namespace big
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if (g->spawn.preview_vehicle && ImGui::IsItemHovered())
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g_vehicle_preview_service->set_preview_vehicle(item);
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else if (g->spawn.preview_vehicle && !ImGui::IsAnyItemHovered())
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g_vehicle_preview_service->stop_preview();
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}
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}
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ImGui::ListBoxFooter();
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}
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else ImGui::Text("No vehicles in registry.");
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ImGui::ListBoxFooter();
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}
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}
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}
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