mirror of
https://github.com/Mr-X-GTA/YimMenu.git
synced 2025-06-22 16:52:30 +08:00
Optimizations (#2649)
* fix(Respawn): fix respawn in SP * fix: re-enable bigobj * fix: update creator's stack size * fix: use BOOLs instead of bools * fix(gitignore): hide .pyc files
This commit is contained in:
@ -103,7 +103,7 @@ namespace big
|
||||
|
||||
ENTITY::SET_ENTITY_COORDS_NO_OFFSET(tow, pos.x, pos.y, 0.f, true, true, false);
|
||||
|
||||
VEHICLE::ATTACH_VEHICLE_TO_TOW_TRUCK(vehicle, tow, -1, 0.f, 0.5f, 0.f);
|
||||
VEHICLE::ATTACH_VEHICLE_TO_TOW_TRUCK(vehicle, tow, true, 0.f, 0.5f, 0.f);
|
||||
VEHICLE::SET_VEHICLE_TOW_TRUCK_ARM_POSITION(vehicle, 1.f);
|
||||
|
||||
const auto rotation = ENTITY::GET_ENTITY_ROTATION(tow, 2);
|
||||
|
@ -51,19 +51,19 @@ namespace big
|
||||
|
||||
veh_door.valid = true;
|
||||
veh_door.id = (eDoorId)i;
|
||||
veh_door.lockstate = (eVehicleLockState)VEHICLE::GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS(veh.handle, i);
|
||||
veh_door.lock_state = (eVehicleLockState)VEHICLE::GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS(veh.handle, i);
|
||||
veh_door.open = VEHICLE::GET_VEHICLE_DOOR_ANGLE_RATIO(veh.handle, i) > 0;
|
||||
veh_door.doorAngle = VEHICLE::GET_VEHICLE_DOOR_ANGLE_RATIO(veh.handle, i);
|
||||
|
||||
veh.doors[i] = veh_door;
|
||||
}
|
||||
|
||||
veh.lockstate = (eVehicleLockState)VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(veh.handle);
|
||||
veh.lock_state = (eVehicleLockState)VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(veh.handle);
|
||||
}
|
||||
|
||||
void update_controlled_vehicle_lights(controlled_vehicle& veh)
|
||||
{
|
||||
VEHICLE::GET_VEHICLE_LIGHTS_STATE(veh.handle, &veh.headlights, &veh.highbeams);
|
||||
VEHICLE::GET_VEHICLE_LIGHTS_STATE(veh.handle, (BOOL*)&veh.headlights, (BOOL*)&veh.highbeams);
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
veh.neons[i] = VEHICLE::GET_VEHICLE_NEON_ENABLED(veh.handle, i);
|
||||
@ -79,9 +79,9 @@ namespace big
|
||||
new_veh.handle = veh;
|
||||
new_veh.ptr = (CVehicle*)g_pointers->m_gta.m_handle_to_ptr(veh);
|
||||
strcpy(new_veh.model_name, HUD::GET_FILENAME_FOR_AUDIO_CONVERSATION(VEHICLE::GET_DISPLAY_NAME_FROM_VEHICLE_MODEL(ENTITY::GET_ENTITY_MODEL(veh))));
|
||||
new_veh.doorCount = VEHICLE::GET_NUMBER_OF_VEHICLE_DOORS(veh);
|
||||
new_veh.lockstate = (eVehicleLockState)VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(veh);
|
||||
new_veh.isconvertible = VEHICLE::IS_VEHICLE_A_CONVERTIBLE(veh, 0);
|
||||
new_veh.door_count = VEHICLE::GET_NUMBER_OF_VEHICLE_DOORS(veh);
|
||||
new_veh.lock_state = (eVehicleLockState)VEHICLE::GET_VEHICLE_DOOR_LOCK_STATUS(veh);
|
||||
new_veh.is_convertible = VEHICLE::IS_VEHICLE_A_CONVERTIBLE(veh, 0);
|
||||
|
||||
update_controlled_vehicle_doors(new_veh);
|
||||
update_controlled_vehicle_lights(new_veh);
|
||||
@ -97,7 +97,7 @@ namespace big
|
||||
update_controlled_vehicle_doors(veh);
|
||||
update_controlled_vehicle_lights(veh);
|
||||
|
||||
veh.convertibelstate = VEHICLE::GET_CONVERTIBLE_ROOF_STATE(veh.handle);
|
||||
veh.convertible_state = VEHICLE::GET_CONVERTIBLE_ROOF_STATE(veh.handle);
|
||||
veh.engine = VEHICLE::GET_IS_VEHICLE_ENGINE_RUNNING(veh.handle);
|
||||
|
||||
if (g.window.vehicle_control.render_distance_on_veh
|
||||
|
@ -19,7 +19,7 @@ namespace big
|
||||
struct vehicle_door
|
||||
{
|
||||
eDoorId id;
|
||||
eVehicleLockState lockstate;
|
||||
eVehicleLockState lock_state;
|
||||
bool open;
|
||||
float doorAngle;
|
||||
bool valid;
|
||||
@ -30,7 +30,6 @@ namespace big
|
||||
eWindowId id;
|
||||
};
|
||||
|
||||
|
||||
struct controlled_vehicle
|
||||
{
|
||||
Vehicle handle;
|
||||
@ -38,13 +37,13 @@ namespace big
|
||||
char model_name[100];
|
||||
vehicle_door doors[6];
|
||||
vehicle_window windows[4];
|
||||
int doorCount;
|
||||
eVehicleLockState lockstate;
|
||||
int door_count;
|
||||
eVehicleLockState lock_state;
|
||||
bool engine;
|
||||
bool neons[4];
|
||||
bool isconvertible;
|
||||
int convertibelstate;
|
||||
int headlights, highbeams;
|
||||
bool is_convertible;
|
||||
int convertible_state;
|
||||
bool headlights, highbeams;
|
||||
};
|
||||
|
||||
class vehicle_control
|
||||
|
Reference in New Issue
Block a user