Persist Weapons (#1647)

This commit is contained in:
gir489
2023-07-09 17:01:42 -04:00
committed by GitHub
parent 5607c58c7e
commit 3dd9be8a95
13 changed files with 902 additions and 760 deletions

View File

@ -849,7 +849,7 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::fvector3& x, rage
z = {-1.0f, 0.0f, 0.0f};
scale = 0.2f;
return true;
case VEHICLE_BULLETGT:
case VEHICLE_BULLET:
x = {-1.57f, 0.07f, 0.16f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
@ -1195,7 +1195,7 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::fvector3& x, rage
x = {0.0f, 1.43f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.515f;
scale = 0.425f;
return true;
case VEHICLE_PRAIRIE:
x = {0.0f, 1.41f, 1.0f};
@ -1330,7 +1330,7 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::fvector3& x, rage
scale = 0.5f;
return true;
case VEHICLE_SENTINEL:
x = {0.0f, 1.52f, 1.0f};
x = {0.0f, 1.18f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.5f;
@ -1516,9 +1516,9 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::fvector3& x, rage
scale = 0.4f;
return true;
case VEHICLE_ZENTORNO:
x = {-1.24f, 0.42f, -0.14f};
x = {-1.24f, 0.3f, -0.07f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.035f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_JESTER:
@ -1691,10 +1691,10 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::fvector3& x, rage
scale = 0.09f;
return true;
case VEHICLE_FELTZER3:
x = {0.0f, 1.4f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.5f;
x = {0.0f, 1.597f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.45f;
return true;
case VEHICLE_OSIRIS:
x = {-1.0f, 0.27f, -0.03f};
@ -2375,6 +2375,7 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::fvector3& x, rage
scale = 0.18f;
return true;
case VEHICLE_AVENGER:
case VEHICLE_AVENGER3:
x = {-2.02f, 6.45f, -0.716f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
@ -3028,112 +3029,532 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::fvector3& x, rage
return true;
case VEHICLE_GAUNTLET5:
x = {-1.5f, 0.379f, 0.297f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.24f;
return true;
case VEHICLE_DUKES3:
x = {-1.f, 0.f, 0.f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, 0.0f, 0.0f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.375f;
return true;
case VEHICLE_MANANA2:
x = {-1.76f, 0.105f, 0.009f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.22f;
return true;
case VEHICLE_CLUB:
x = {0.f, 1.252f, 1.f};
y = {0.f, 0.f, -1.f};
z = {-1.f, 0.f, 0.f};
x = {0.0f, 1.252f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.31f;
return true;
case VEHICLE_GLENDALE2:
x = {0.f, 2.135f, 1.f};
y = {0.f, 0.f, -1.f};
z = {-1.f, 0.f, 0.f};
x = {0.0f, 2.135f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.205f;
return true;
case VEHICLE_YOUGA3:
x = {0.f, 2.352f, 0.3f};
y = {0.f, -1.f, -0.256f};
z = {-1.f, 0.f, 0.f};
x = {0.0f, 2.352f, 0.3f};
y = {0.0f, -1.0f, -0.256f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.135f;
return true;
case VEHICLE_YOSEMITE3:
x = {-1.f, 0.252f, 0.203f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, 0.252f, 0.203f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.21f;
return true;
case VEHICLE_SEMINOLE2:
x = {0.f, 1.654f, 1.f};
y = {0.f, 0.f, -1.f};
z = {-1.f, 0.f, 0.f};
x = {0.0f, 1.654f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.25f;
return true;
case VEHICLE_PENUMBRA2:
x = {-1.08f, 0.28f, -0.093f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_LANDSTALKER2:
x = {-1.64f, 0.7f, 0.f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.64f, 0.7f, 0.0f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_COQUETTE4:
x = {-1.f, -0.021f, 0.273f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, -0.021f, 0.273f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.25f;
return true;
case VEHICLE_TIGON:
x = {-1.f, 0.156f, 0.099f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, 0.156f, 0.099f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_PEYOTE3:
x = {-1.5f, -0.36f, 0.2125f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_BRIOSO2:
x = {-1.f, 0.275f, 0.215f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, 0.275f, 0.215f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_SLAMTRUCK:
x = {-1.f, 1.454f, 0.485f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, 1.454f, 0.485f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_ITALIRSX:
x = {-1.f, 0.109f, 0.129f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, 0.109f, 0.129f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_TOREADOR:
x = {-1.f, 0.194f, 0.342f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, 0.194f, 0.342f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.15f;
return true;
case VEHICLE_WEEVIL:
x = {-1.f, 0.111f, 0.168f};
y = {1.f, 0.f, 0.f};
z = {0.f, -1.f, 0.f};
x = {-1.0f, 0.111f, 0.168f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_ZR350:
x = {0.0f, 1.632f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.19f;
return true;
case VEHICLE_CALICO:
x = {-1.0f, 0.497f, 0.212f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_JESTER4:
x = {-1.0f, 0.0f, 0.181f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_COMET6:
x = {-1.0f, 0.205f, 0.074f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_WARRENER2:
x = {-1.0f, 0.408f, 0.295f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_REMUS:
x = {-1.0f, 0.204f, 0.357f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_VECTRE:
x = {-1.0f, 0.249f, 0.164f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_DOMINATOR7:
x = {-1.0f, 0.253f, 0.142f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_CYPHER:
x = {-1.0f, 0.223f, 0.185f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_RT3000:
x = {-1.0f, 0.0f, 0.189f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_SULTAN3:
x = {-1.0f, 0.42f, 0.309f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.23f;
return true;
case VEHICLE_TAILGATER2:
x = {-1.0f, 0.337f, 0.283f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_PREVION:
x = {-1.0f, 0.14f, -0.155f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_DOMINATOR8:
x = {-1.0f, 0.153f, -0.006f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_FUTO2:
x = {-1.0f, 0.318f, -0.013f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_EUROS:
x = {-1.0f, 0.101f, 0.187f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_GROWLER:
x = {-1.0f, 0.151f, 0.149f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_CINQUEMILA:
x = {-1.0f, 0.533f, 0.197f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_CHAMPION:
x = {-1.0f, 0.076f, 0.122f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_GRANGER2:
x = {-1.0f, 0.461f, 0.264f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_DEITY:
x = {-1.0f, 0.279f, 0.235f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_BUFFALO4:
x = {-1.0f, 0.251f, 0.149f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_BALLER7:
x = {-1.194f, 0.182f, 0.0f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_ZENO:
x = {-1.194f, 0.409f, 0.199f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.22f;
return true;
case VEHICLE_COMET7:
x = {-1.0f, 0.05f, 0.187f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_ASTRON:
x = {-1.0f, 0.249f, 0.39f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_PATRIOT3:
x = {-1.2f, 0.474f, 0.335f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.23f;
return true;
case VEHICLE_JUBILEE:
x = {-1.037f, 0.438f, 0.31f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_SHINOBI:
x = {0.0f, 0.306f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.045f;
return true;
case VEHICLE_REEVER:
x = {-1.0f, 0.292f, 0.29f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.1f;
return true;
case VEHICLE_IWAGEN:
x = {-1.0f, 0.387f, 0.209f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_BRIOSO3:
x = {-1.0f, 0.15f, 0.2f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_CORSITA:
x = {-1.0f, 0.1f, 0.22f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_GREENWOOD:
x = {-1.0f, 0.2f, 0.138f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_KANJOSJ:
x = {-1.0f, 0.1f, 0.26f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_POSTLUDE:
x = {-1.0f, 0.0f, 0.28f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_RHINEHART:
x = {0.0f, 1.317f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.33f;
return true;
case VEHICLE_TENF:
x = {-1.0f, 0.74f, 0.19f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.28f;
return true;
case VEHICLE_TENF2:
x = {-1.0f, 0.74f, 0.19f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.28f;
return true;
case VEHICLE_TORERO2:
x = {-1.0f, 0.0f, 0.22f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_VIGERO2:
x = {-1.0f, -0.07f, 0.3f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_WEEVIL2:
x = {-1.0f, 0.07f, 0.13f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.45f;
return true;
case VEHICLE_DRAUGUR:
x = {-1.0f, 0.5f, 0.48f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_RUINER4:
x = {-1.0f, 0.5f, 0.182f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.28f;
return true;
case VEHICLE_SENTINEL4:
x = {-1.0f, 0.147f, 0.239f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_SM722:
x = {-1.0f, -0.4f, 0.18f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_OMNISEGT:
x = {0.0f, 1.462f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.29f;
return true;
case VEHICLE_POWERSURGE:
x = {-1.0f, 0.3f, 0.37f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.1f;
return true;
case VEHICLE_ENTITY3:
x = {-1.0f, 0.5f, 0.225f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.25f;
return true;
case VEHICLE_MANCHEZ3:
x = {-1.0f, 0.066f, 0.329f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.1f;
return true;
case VEHICLE_SURFER3:
x = {-1.0f, 1.19f, 0.18f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_BOOR:
x = {-1.0f, 0.25f, 0.4f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.4f;
return true;
case VEHICLE_ENDORA:
x = {0.0f, 1.623f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.7f;
return true;
case VEHICLE_TULIP2:
x = {-1.0f, 0.0f, 0.22f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_R300:
x = {-1.0f, 0.0f, 0.22f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_VIRTUE:
x = {-1.0f, 0.0f, 0.22f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_ISSI8:
x = {-1.0f, 0.3f, 0.0f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_BROADWAY:
x = {-1.0f, -0.4f, 0.375f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_PANTHERE:
x = {-1.0f, 0.069f, 0.13f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_TAHOMA:
x = {-1.0f, -0.253f, 0.39f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_EVERON2:
x = {-1.0f, 0.101f, 0.227f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.6f;
return true;
case VEHICLE_L35:
x = {-1.0f, 0.2f, 0.43f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_BRIGHAM:
x = {-0.003f, 2.764f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.25f;
return true;
case VEHICLE_GAUNTLET6:
x = {-1.5f, 0.4f, 0.1f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.24f;
return true;
case VEHICLE_STINGERTT:
x = {0.0f, 1.623f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.25f;
return true;
case VEHICLE_BUFFALO5:
x = {0.0f, 1.5f, 1.0f};
y = {0.0f, 0.0f, -1.0f};
z = {-1.0f, 0.0f, 0.0f};
scale = 0.3f;
return true;
case VEHICLE_RATEL:
x = {-1.0f, 0.128f, 0.212f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.42f;
return true;
case VEHICLE_CLIQUE2:
x = {-1.0f, 0.088f, 0.438f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.28f;
return true;
case VEHICLE_COUREUR:
x = {-1.0f, 0.0f, 0.295f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.35f;
return true;
case VEHICLE_MONSTROCITI:
x = {-1.0f, 0.0f, 0.295f};
y = {1.0f, 0.0f, 0.0f};
z = {0.0f, -1.0f, 0.0f};
scale = 0.5f;
return true;
default: return false;
}
}