General code and GUI cleanup (#1200)

* feat(native_hooks): removed useless bail kick hook
* feat(Translations): add button to force update languages
* refactor: reorganize GUI for world
* refactor: improve exception handler
Modified the exception handler to not catch C++ try/catch blocks before those could gracefully catch the error.

* chore: debug removed crash test button
* chore: removed script exception handler
* feat(OrbitalDrone): add translations
* feat(VehicleController): add translation keys
* feat: added player admin detected translation keys
* feat(Views): add cache sub menu
This commit is contained in:
Andreas Maerten
2023-04-07 23:08:34 +02:00
committed by GitHub
parent a2dbddc702
commit 43bc7d7bd1
23 changed files with 1076 additions and 1079 deletions

View File

@ -121,7 +121,6 @@ namespace big
add_native_detour(RAGE_JOAAT("carmod_shop"), 0x5F4B6931816E599B, carmod_shop::DISABLE_ALL_CONTROL_ACTIONS);
add_native_detour(RAGE_JOAAT("freemode"), 0x767FBC2AC802EF3D, freemode::STAT_GET_INT);
add_native_detour(RAGE_JOAAT("freemode"), 0x95914459A87EBA28, freemode::NETWORK_BAIL);
add_native_detour(RAGE_JOAAT("freemode"), 0x5E9564D8246B909A, freemode::IS_PLAYER_PLAYING);
add_native_detour(RAGE_JOAAT("freemode"), 0xEA1C610A04DB6BBB, freemode::SET_ENTITY_VISIBLE);
add_native_detour(RAGE_JOAAT("freemode"), 0x231C8F89D0539D8F, freemode::SET_BIGMAP_ACTIVE);