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chore: vehicle class name localization (#1016)
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@ -298,10 +298,12 @@ namespace big
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HUD::GET_FILENAME_FOR_AUDIO_CONVERSATION(game_name),
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sizeof(veh.m_display_name));
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const auto vehicle_class = item.child("vehicleClass").text().as_string();
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constexpr auto enum_prefix_len = 3;
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if (std::strlen(vehicle_class) > enum_prefix_len)
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std::strncpy(veh.m_vehicle_class, vehicle_class + enum_prefix_len, sizeof(veh.m_vehicle_class));
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char vehicle_class[32];
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std::sprintf(vehicle_class, "VEH_CLASS_%i", VEHICLE::GET_VEHICLE_CLASS_FROM_NAME(hash));
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std::strncpy(
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veh.m_vehicle_class,
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HUD::GET_FILENAME_FOR_AUDIO_CONVERSATION(vehicle_class),
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sizeof(veh.m_vehicle_class));
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veh.m_hash = hash;
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