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feat(PlayerStruct): Added net_player property
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@ -1,4 +1,5 @@
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#pragma once
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#pragma once
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#include "gta/player.hpp"
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#ifndef PLAYER_STRUCT
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#ifndef PLAYER_STRUCT
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#define PLAYER_STRUCT
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#define PLAYER_STRUCT
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@ -13,6 +14,8 @@ namespace big
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bool is_friend = false;
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bool is_friend = false;
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bool is_online = false;
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bool is_online = false;
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CNetGamePlayer* net_player;
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bool operator < (const CPlayer& another) const
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bool operator < (const CPlayer& another) const
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{
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{
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char temp[20], temp2[20];
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char temp[20], temp2[20];
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