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refactor(VehicleUtil): Optimised bring vehicle
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@ -27,8 +27,6 @@ namespace big
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location = ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), true);
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entity::take_control_of(veh);
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vehicle::bring(veh, location);
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}QUEUE_JOB_END_CLAUSE
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}
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