Converted all static strings to translation keys. (#2284)

This commit is contained in:
gir489
2023-10-20 12:24:44 -04:00
committed by GitHub
parent cc911253d0
commit 79df8bc021
133 changed files with 1027 additions and 1021 deletions

View File

@ -12,17 +12,20 @@ namespace big
player_ptr current_player = g_player_service->get_selected();
navigation_struct& player_tab = g_gui_service->get_navigation().at(tabs::PLAYER);
strcpy(player_tab.name, current_player->get_name());
strcat(player_tab.name, std::format(" ({})", std::to_string(current_player->id())).data());
std::string name_appendage{};
if (current_player->is_host())
strcat(player_tab.name, " [HOST]");
{
name_appendage += std::format(" [{}]", "VIEW_PLAYER_IS_HOST"_T);
}
if (current_player->is_friend())
strcat(player_tab.name, " [FRIEND]");
{
name_appendage += std::format(" [{}]", "VIEW_PLAYER_IS_FRIEND"_T);
}
if (current_player->is_modder)
strcat(player_tab.name, " [MOD]");
{
name_appendage += std::format(" [{}]", "MOD"_T);
}
strcpy(player_tab.name, std::format("{} ({}){}", current_player->get_name(), current_player->id(), name_appendage).c_str());
view::player_info();
ImGui::SameLine();