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Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing * feat(Spoofing): prepare code for player attach * remove(PlayerAttach): isn't going to work due to netsync architecture * fix(GUI): fix scaling * feat(Project): add clang-format file * feat(Classes): update classes * fix(BlackHole): remove unnecessary cleanup * fix(Formatting): fix formatting for initializer lists * feat(clang-format): Set tab width and 1 space before comment Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
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@ -1,5 +1,7 @@
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#include "friends_service.hpp"
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#include "pointers.hpp"
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#include <network/CNetGamePlayer.hpp>
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#include <socialclub/FriendRegistry.hpp>
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@ -7,10 +7,10 @@ namespace big
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public:
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friends_service();
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~friends_service();
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friends_service(const friends_service&) = delete;
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friends_service(friends_service&&) noexcept = delete;
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friends_service& operator=(const friends_service&) = delete;
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friends_service(const friends_service&) = delete;
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friends_service(friends_service&&) noexcept = delete;
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friends_service& operator=(const friends_service&) = delete;
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friends_service& operator=(friends_service&&) noexcept = delete;
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[[nodiscard]] static bool is_friend(CNetGamePlayer* net_player);
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