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refactor(GUI): Moved windows to separate folder
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@ -16,11 +16,11 @@ namespace big
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{
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if (strlen(player_name) == 0)
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QUEUE_JOB_BEGIN_CLAUSE(&)
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{
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player_name = (char*)PLAYER::GET_PLAYER_NAME(g_playerId);
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}QUEUE_JOB_END_CLAUSE
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{
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player_name = (char*)PLAYER::GET_PLAYER_NAME(g_playerId);
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}QUEUE_JOB_END_CLAUSE
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ImGui::MenuItem("Logged in as:", NULL, false, false);
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ImGui::MenuItem("Logged in as:", NULL, false, false);
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ImGui::MenuItem(player_name, NULL, false, false);
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if (ImGui::MenuItem("Am I lobby host?"))
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@ -68,7 +68,7 @@ namespace big
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{
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if (ImGui::MenuItem(sessions[i].descr))
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{
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QUEUE_JOB_BEGIN_CLAUSE(=)
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QUEUE_JOB_BEGIN_CLAUSE(= )
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{
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features::functions::join_session_type(sessions[i]);
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}QUEUE_JOB_END_CLAUSE
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