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feat(Globals): Simplified code, sorry to anyone who has to update their code
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@ -10,7 +10,7 @@ namespace big
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void looped::weapons_delete_gun()
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{
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bool bCageGun = g.weapons.custom_weapon == CustomWeapon::DELETE_GUN;
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bool bCageGun = g->weapons.custom_weapon == CustomWeapon::DELETE_GUN;
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if (bCageGun)
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{
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