mirror of
https://github.com/Mr-X-GTA/YimMenu.git
synced 2025-06-23 01:02:23 +08:00
Rewrite AC bypass (#2430)
* fix(anticheat): rewrite AC bypass again (the old one isn't detected but this is cleaner) * fix(chat): some chat tweaks * fix(anticheat): fix memory leak * feat(lua): add is_player_friend * fix(protections): fix possible false positives with the vehicle task mismatch protection * feat(protections): add debug logs to trace false positive * fix(spam): add some more stuff
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@ -11,7 +11,15 @@ command.call_player(somePlayerIndex, "spawn", {joaat("adder")})
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For a complete list of available command functions, please refer to the command table documentation.
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## Command Count: 212
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## Command Count: 213
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### bailkick
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BAIL_KICK_DESC
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Arg Count: 1
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### bailkickall
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BAIL_KICK_DESC
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Arg Count: 0
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### breakup
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BREAKUP_KICK_DESC
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@ -53,10 +61,6 @@ Arg Count: 1
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SCRIPT_HOST_KICK_DESC
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Arg Count: 1
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### multikick
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MULTI_KICK_DESC
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Arg Count: 1
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### clearwanted
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CLEAR_WANTED_LEVEL_DESC
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Arg Count: 1
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@ -605,8 +605,8 @@ for table_name, table in tables.items():
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file_name = f"./tables/{table_name}.md"
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if os.path.exists(file_name):
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os.remove(file_name)
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f = open(file_name, "a")
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f.write(str(table))
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f = open(file_name, "ba")
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f.write(bytes(str(table), "UTF8"))
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f.close()
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tabs_file_name = f"./tabs.md"
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@ -675,8 +675,8 @@ for class_name, class_ in classes.items():
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file_name = f"./classes/{class_name}.md"
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if os.path.exists(file_name):
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os.remove(file_name)
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f = open(file_name, "a")
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f.write(str(class_))
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f = open(file_name, "ba")
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f.write(bytes(str(class_), "UTF8"))
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f.close()
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@ -2,7 +2,7 @@
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Table containing helper functions for network related features.
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## Functions (11)
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## Functions (12)
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### `trigger_script_event(bitset, _args)`
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@ -106,6 +106,19 @@ network.flag_player_as_modder(player_idx, reason, custom_reason)
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boolean = network.is_player_flagged_as_modder(player_idx)
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```
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### `is_player_friend(player_idx)`
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- **Parameters:**
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- `player_idx` (integer): Index of the player.
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- **Returns:**
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- `boolean`: Returns true if the given player is a friend.
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**Example Usage:**
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```lua
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boolean = network.is_player_friend(player_idx)
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```
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### `get_flagged_modder_reason(player_idx)`
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- **Parameters:**
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@ -13,7 +13,7 @@ end)
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For a complete list of available gui functions, please refer to the tab class documentation and the gui table documentation.
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## Tab Count: 44
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## Tab Count: 47
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### `GUI_TAB_SELF`
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### `GUI_TAB_WEAPONS`
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@ -22,6 +22,7 @@ For a complete list of available gui functions, please refer to the tab class do
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### `GUI_TAB_MOBILE`
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### `GUI_TAB_OUTFIT_EDITOR`
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### `GUI_TAB_OUTFIT_SLOTS`
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### `GUI_TAB_ANIMATIONS`
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### `GUI_TAB_VEHICLE`
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### `GUI_TAB_HANDLING`
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### `GUI_TAB_HANDLING_SEARCH`
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@ -39,6 +40,7 @@ For a complete list of available gui functions, please refer to the tab class do
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### `GUI_TAB_BLACKHOLE`
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### `GUI_TAB_MODEL_SWAPPER`
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### `GUI_TAB_VFX`
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### `GUI_TAB_XML_MAPS`
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### `GUI_TAB_NETWORK`
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### `GUI_TAB_MISSIONS`
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### `GUI_TAB_SPOOFING`
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@ -55,5 +57,6 @@ For a complete list of available gui functions, please refer to the tab class do
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### `GUI_TAB_REACTION_SETTINGS`
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### `GUI_TAB_PROTECTION_SETTINGS`
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### `GUI_TAB_TRANSLATION_SETTINGS`
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### `GUI_TAB_PROXY_SETTINGS`
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### `GUI_TAB_DEBUG`
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### `GUI_TAB_PLAYER`
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