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Bug fixes and improvements (#984)
* feat(KickFromInterior): improve kick from interior Fixes #968 Fixes #953 Fixes #901 Fixes #899 Fixes #813 Fixes #726 Fixes #723 Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
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@ -131,7 +131,7 @@ namespace big
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ENTITY::SET_ENTITY_VISIBLE(vehicle_to_attach, attachment.is_visible, 0);
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ENTITY::SET_ENTITY_COLLISION(vehicle_to_attach, attachment.has_collision, true);
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ENTITY::SET_ENTITY_INVINCIBLE(vehicle_to_attach, attachment.is_invincible);
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VEHICLE::SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(vehicle_to_attach, true);
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VEHICLE::SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(vehicle_to_attach, false);
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}
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return vehicle;
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