From bcfe9e4592159d9556cdd6648204120cc4f675b6 Mon Sep 17 00:00:00 2001 From: Yimura Date: Fri, 23 Jul 2021 11:59:53 +0200 Subject: [PATCH] feat(Tab/Vehicle): Added repair button --- BigBaseV2/src/gui/window/main/tab_vehicle.cpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/BigBaseV2/src/gui/window/main/tab_vehicle.cpp b/BigBaseV2/src/gui/window/main/tab_vehicle.cpp index 343d4418..794f569b 100644 --- a/BigBaseV2/src/gui/window/main/tab_vehicle.cpp +++ b/BigBaseV2/src/gui/window/main/tab_vehicle.cpp @@ -31,13 +31,24 @@ namespace big }QUEUE_JOB_END_CLAUSE } + ImGui::SameLine(); + if (ImGui::Button("Repair")) + { + QUEUE_JOB_BEGIN_CLAUSE() + { + Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), false); + + vehicle::repair(veh); + }QUEUE_JOB_END_CLAUSE + } + if (ImGui::TreeNode("Speedo Meter")) { SpeedoMeter selected = g.vehicle.speedo_meter; - if (ImGui::BeginCombo("Weapon", speedo_meters[(int)selected].name)) + if (ImGui::BeginCombo("###speedo_type", speedo_meters[(int)selected].name)) { - for (speedo_meter speedo : speedo_meters) + for (const speedo_meter &speedo : speedo_meters) { if (ImGui::Selectable(speedo.name, speedo.id == selected)) {