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refactor: Renderer (#694)
* Simplified SwapCHain, Device and DeviceContext pointers * Added DX and WndProc callback registration * Cleaned up GUI code * Optimised Mouse Toggle
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@ -300,7 +300,7 @@ namespace big
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continue;
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}
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if (g_gui.m_opened)
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if (g_gui->is_open())
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{
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script::get_current()->yield();
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continue;
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