mirror of
https://github.com/Mr-X-GTA/YimMenu.git
synced 2025-06-25 17:52:55 +08:00
Fix an issue where spawn max could crash the game for some vehicles (#341)
This commit is contained in:
@ -14,43 +14,16 @@ namespace big
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static Vehicle player_vehicle = 0;
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static bool ready = true;
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static std::map<int, int> owned_mods;
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static std::map<int, int32_t> owned_mods;
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static std::map<int, std::string> slot_display_names;
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static std::map<int, std::map<int, std::string>> mod_display_names;
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static std::map<std::string, std::vector<int>> front_wheel_map;
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static std::map<std::string, std::vector<int>> rear_wheel_map;
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static int primary_color_rgb[3] = { 255, 255, 255 };
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static int secondary_color_rgb[3] = { 255, 255, 255 };
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static int tire_smoke_color_rgb[3] = { 255, 255, 255 };
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static int neon_light_color_rgb[3] = { 255, 255, 255 };
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static int selected_slot = -1;
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static bool is_bennys = false;
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static int front_wheel_stock_mod = -1;
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static bool front_wheel_custom = false;
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static int rear_wheel_stock_mod = -1;
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static bool rear_wheel_custom = false;
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static bool can_tires_burst = false;
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static bool tiresmoke = false;
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static bool turbo = false;
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static bool xenon = false;
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static bool neon_left = false;
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static bool neon_right = false;
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static bool neon_front = false;
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static bool neon_back = false;
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static int primary_color = 0;
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static int secondary_color = 0;
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static int pearlescent = 0;
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static int wheel_color = 0;
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static int interior_color = 0;
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static int dashboard_color = 0;
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static int headlight_color = 0;
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static Hash veh_model_hash = 0;
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if (self::veh == 0 || player_vehicle != self::veh)
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{
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@ -84,31 +57,11 @@ namespace big
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VEHICLE::SET_VEHICLE_MOD_KIT(player_vehicle, 0);
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VEHICLE::GET_VEHICLE_COLOURS(player_vehicle, &primary_color, &secondary_color);
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VEHICLE::GET_VEHICLE_EXTRA_COLOURS(player_vehicle, &pearlescent, &wheel_color);
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VEHICLE::GET_VEHICLE_INTERIOR_COLOR_(player_vehicle, &interior_color);
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VEHICLE::GET_VEHICLE_DASHBOARD_COLOR_(player_vehicle, &dashboard_color);
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headlight_color = VEHICLE::GET_VEHICLE_XENON_LIGHTS_COLOR_(player_vehicle);
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Hash model = ENTITY::GET_ENTITY_MODEL(player_vehicle);
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VEHICLE::GET_VEHICLE_CUSTOM_PRIMARY_COLOUR(player_vehicle, &primary_color_rgb[0], &primary_color_rgb[1], &primary_color_rgb[2]);
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VEHICLE::GET_VEHICLE_CUSTOM_SECONDARY_COLOUR(player_vehicle, &secondary_color_rgb[0], &secondary_color_rgb[1], &secondary_color_rgb[2]);
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VEHICLE::GET_VEHICLE_TYRE_SMOKE_COLOR(player_vehicle, &tire_smoke_color_rgb[0], &tire_smoke_color_rgb[1], &tire_smoke_color_rgb[2]);
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VEHICLE::GET_VEHICLE_NEON_LIGHTS_COLOUR_(player_vehicle, &neon_light_color_rgb[0], &neon_light_color_rgb[1], &neon_light_color_rgb[2]);
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owned_mods = vehicle::get_owned_mods_from_vehicle(player_vehicle);
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VEHICLE::SET_VEHICLE_MOD_KIT(player_vehicle, 0);
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can_tires_burst = !VEHICLE::GET_VEHICLE_TYRES_CAN_BURST(player_vehicle);
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tiresmoke = VEHICLE::IS_TOGGLE_MOD_ON(player_vehicle, MOD_TYRE_SMOKE);
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turbo = VEHICLE::IS_TOGGLE_MOD_ON(player_vehicle, MOD_TURBO);
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xenon = VEHICLE::IS_TOGGLE_MOD_ON(player_vehicle, MOD_XENON_LIGHTS);
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neon_left = VEHICLE::IS_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT);
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neon_right = VEHICLE::IS_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT);
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neon_front = VEHICLE::IS_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT);
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neon_back = VEHICLE::IS_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK);
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front_wheel_custom = VEHICLE::GET_VEHICLE_MOD_VARIATION(player_vehicle, MOD_FRONTWHEEL);
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rear_wheel_custom = VEHICLE::GET_VEHICLE_MOD_VARIATION(player_vehicle, MOD_REARWHEEL);
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std::map<int, int> tmp_owned_mods;
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std::map<int, std::string> tmp_slot_display_names;
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std::map<int, std::map<int, std::string>> tmp_mod_display_names;
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std::map<std::string, std::vector<int>> tmp_front_wheel_map;
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@ -118,30 +71,24 @@ namespace big
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tmp_slot_display_names[MOD_WINDOW_TINT] = "Window Tint";
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tmp_slot_display_names[MOD_WHEEL_TYPE] = "Wheel Type";
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tmp_owned_mods[MOD_PLATE_STYLE] = VEHICLE::GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX(player_vehicle);
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tmp_mod_display_names[MOD_PLATE_STYLE].insert(lsc_plate_styles.begin(), lsc_plate_styles.end());
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tmp_owned_mods[MOD_WINDOW_TINT] = VEHICLE::GET_VEHICLE_WINDOW_TINT(player_vehicle);
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tmp_mod_display_names[MOD_WINDOW_TINT].insert(lsc_window_tint_types.begin(), lsc_window_tint_types.end());
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tmp_owned_mods[MOD_WHEEL_TYPE] = VEHICLE::GET_VEHICLE_WHEEL_TYPE(player_vehicle);
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tmp_mod_display_names[MOD_WHEEL_TYPE].insert(lsc_wheel_styles.begin(), lsc_wheel_styles.end());
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is_bennys = tmp_owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_BENNYS_ORIGINAL ||
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tmp_owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_BENNYS_BESPOKE ||
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tmp_owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_OPEN_WHEEL ||
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tmp_owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_STREET ||
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tmp_owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_TRACK;
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is_bennys = owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_BENNYS_ORIGINAL ||
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owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_BENNYS_BESPOKE ||
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owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_OPEN_WHEEL ||
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owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_STREET ||
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owned_mods[MOD_WHEEL_TYPE] == WHEEL_TYPE_TRACK;
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for (int slot = MOD_SPOILERS; slot <= MOD_LIVERY; slot++)
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{
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int count = VEHICLE::GET_NUM_VEHICLE_MODS(player_vehicle, slot);
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if (count > 0)
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{
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int owner_mod = VEHICLE::GET_VEHICLE_MOD(player_vehicle, slot);
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tmp_owned_mods[slot] = owner_mod;
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int owner_mod = owned_mods[slot];
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std::string slot_name = vehicle_helper::get_mod_slot_name(slot, player_vehicle);
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std::string slot_name = vehicle_helper::get_mod_slot_name(model, player_vehicle, slot);
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if (slot_name.empty())
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{
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continue;
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@ -149,11 +96,18 @@ namespace big
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tmp_slot_display_names[slot] = slot_name;
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std::map<int, std::string> mod_names;
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for (int mod = -1; mod < count; mod++)
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{
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if (vehicle_helper::check_mod_blacklist(model, slot, mod))
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{
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continue;
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}
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bool is_repeated = false;
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std::string mod_name = vehicle_helper::get_mod_name(mod, slot, count, player_vehicle);
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std::string mod_name = vehicle_helper::get_mod_name(model, player_vehicle, slot, mod, count);
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if (mod_name.empty() || mod_name == "NULL")
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{
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continue;
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@ -185,18 +139,24 @@ namespace big
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if (tmp_front_wheel_map[mod_name].size() > 1)
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{
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is_repeated = true;
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if (!is_bennys)
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{
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if (mod == owner_mod)
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{
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front_wheel_custom = true;
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}
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}
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}
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}
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else if(slot == MOD_REARWHEEL)
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{
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if (is_bennys)
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{
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if (mod_name.rfind("Chrome ", 0) == 0)
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{
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std::string new_mod_name = mod_name.substr(7);
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if (tmp_rear_wheel_map[new_mod_name].size() > 0)
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{
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mod_name = new_mod_name;
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}
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}
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}
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tmp_rear_wheel_map[mod_name].push_back(mod);
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if (mod == owner_mod)
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@ -207,11 +167,6 @@ namespace big
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if (tmp_rear_wheel_map[mod_name].size() > 1)
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{
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is_repeated = true;
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if (mod == owner_mod)
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{
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rear_wheel_custom = true;
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}
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}
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}
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@ -220,11 +175,16 @@ namespace big
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mod_names[mod] = mod_name;
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}
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}
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tmp_mod_display_names[slot] = mod_names;
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}
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}
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owned_mods = tmp_owned_mods;
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if (tmp_mod_display_names.count(MOD_HORNS) > 0)
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{
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tmp_mod_display_names[MOD_HORNS].insert(lsc_missing_horns.begin(), lsc_missing_horns.end());
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}
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slot_display_names = tmp_slot_display_names;
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mod_display_names = tmp_mod_display_names;
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front_wheel_map = tmp_front_wheel_map;
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@ -265,24 +225,24 @@ namespace big
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ImGui::Separator();
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components::small_text("Mod Options");
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if (ImGui::Checkbox("Bulletproof Tires", &can_tires_burst))
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if (ImGui::Checkbox("Bulletproof Tires", (bool*)&owned_mods[MOD_TIRE_CAN_BURST]))
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{
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g_fiber_pool->queue_job([] {
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VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(player_vehicle, !can_tires_burst);
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VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(player_vehicle, !owned_mods[MOD_TIRE_CAN_BURST]);
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});
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}
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ImGui::SameLine();
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if (ImGui::Checkbox("Turbo", &turbo))
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if (ImGui::Checkbox("Turbo", (bool*)&owned_mods[MOD_TURBO]))
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{
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g_fiber_pool->queue_job([] {
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_TURBO, turbo);
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_TURBO, owned_mods[MOD_TURBO]);
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});
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}
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ImGui::SameLine();
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if (ImGui::Checkbox("Tiresmoke", &tiresmoke))
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if (ImGui::Checkbox("Tiresmoke", (bool*)&owned_mods[MOD_TYRE_SMOKE]))
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{
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g_fiber_pool->queue_job([] {
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_TYRE_SMOKE, tiresmoke);
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_TYRE_SMOKE, owned_mods[MOD_TYRE_SMOKE]);
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});
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}
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@ -307,9 +267,9 @@ namespace big
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if (selected_slot != -1)
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{
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static auto wheel_stock_mod = &front_wheel_stock_mod;
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static auto wheel_custom = &front_wheel_custom;
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static bool is_wheel_mod = false;
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auto wheel_stock_mod = &front_wheel_stock_mod;
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auto wheel_custom = &owned_mods[MOD_FRONTWHEEL_VAR];
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bool is_wheel_mod = false;
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if (selected_slot == MOD_FRONTWHEEL)
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{
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@ -318,7 +278,7 @@ namespace big
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else if (selected_slot == MOD_REARWHEEL)
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{
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wheel_stock_mod = &rear_wheel_stock_mod;
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wheel_custom = &rear_wheel_custom;
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wheel_custom = &owned_mods[MOD_REARWHEEL_VAR];
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is_wheel_mod = true;
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}
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else
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@ -346,7 +306,7 @@ namespace big
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if (ImGui::Selectable(name.c_str(), item_selected))
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{
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g_fiber_pool->queue_job([&mod] {
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g_fiber_pool->queue_job([&mod, is_wheel_mod, wheel_stock_mod, wheel_custom] {
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NETWORK::NETWORK_REQUEST_CONTROL_OF_ENTITY(self::veh);
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if (selected_slot >= 0)
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@ -408,7 +368,7 @@ namespace big
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{
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int& mod = wheel_mods[i];
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bool should_custom = false;
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int should_custom = false;
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// bennys fix
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if (!is_bennys)
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@ -420,7 +380,7 @@ namespace big
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g_fiber_pool->queue_job([&mod] {
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VEHICLE::SET_VEHICLE_MOD(player_vehicle, selected_slot, mod, false);
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player_vehicle = 0;
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});
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});
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}
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}
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@ -448,67 +408,67 @@ namespace big
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ImGui::Separator();
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components::small_text("Neon Light Options");
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if (ImGui::Checkbox("Headlight##headlight_en", &xenon))
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if (ImGui::Checkbox("Headlight##headlight_en", (bool*)&owned_mods[MOD_XENON_LIGHTS]))
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{
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g_fiber_pool->queue_job([] {
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, xenon);
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, owned_mods[MOD_XENON_LIGHTS]);
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});
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}
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ImGui::SameLine();
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if (ImGui::Checkbox("Left", &neon_left))
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if (ImGui::Checkbox("Left", (bool*)&owned_mods[MOD_NEON_LEFT_ON]))
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{
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g_fiber_pool->queue_job([] {
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, neon_left);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, owned_mods[MOD_NEON_LEFT_ON]);
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});
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}
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ImGui::SameLine();
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if (ImGui::Checkbox("Right", &neon_right))
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if (ImGui::Checkbox("Right", (bool*)&owned_mods[MOD_NEON_RIGHT_ON]))
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{
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g_fiber_pool->queue_job([] {
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, neon_right);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, owned_mods[MOD_NEON_RIGHT_ON]);
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});
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}
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ImGui::SameLine();
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if (ImGui::Checkbox("Front", &neon_front))
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if (ImGui::Checkbox("Front", (bool*)&owned_mods[MOD_NEON_FRONT_ON]))
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{
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g_fiber_pool->queue_job([] {
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, neon_front);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, owned_mods[MOD_NEON_FRONT_ON]);
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});
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}
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ImGui::SameLine();
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if (ImGui::Checkbox("Back", &neon_back))
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if (ImGui::Checkbox("Back", (bool*)&owned_mods[MOD_NEON_BACK_ON]))
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{
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g_fiber_pool->queue_job([] {
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, neon_back);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, owned_mods[MOD_NEON_BACK_ON]);
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});
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}
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ImGui::SameLine();
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components::button("Check All##neon_check_all", [] {
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xenon = true;
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neon_left = true;
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neon_right = true;
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neon_front = true;
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neon_back = true;
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owned_mods[MOD_XENON_LIGHTS] = true;
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owned_mods[MOD_NEON_LEFT_ON] = true;
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owned_mods[MOD_NEON_RIGHT_ON] = true;
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owned_mods[MOD_NEON_FRONT_ON] = true;
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owned_mods[MOD_NEON_BACK_ON] = true;
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, xenon);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, neon_left);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, neon_right);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, neon_front);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, neon_back);
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VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, owned_mods[MOD_XENON_LIGHTS]);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, owned_mods[MOD_NEON_LEFT_ON]);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, owned_mods[MOD_NEON_RIGHT_ON]);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, owned_mods[MOD_NEON_FRONT_ON]);
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VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, owned_mods[MOD_NEON_BACK_ON]);
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});
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ImGui::SameLine();
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components::button("Uncheck All##neon_uncheck_all", [] {
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xenon = false;
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neon_left = false;
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neon_right = false;
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neon_front = false;
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neon_back = false;
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owned_mods[MOD_XENON_LIGHTS] = false;
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owned_mods[MOD_NEON_LEFT_ON] = false;
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owned_mods[MOD_NEON_RIGHT_ON] = false;
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owned_mods[MOD_NEON_FRONT_ON] = false;
|
||||
owned_mods[MOD_NEON_BACK_ON] = false;
|
||||
|
||||
VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, xenon);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, neon_left);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, neon_right);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, neon_front);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, neon_back);
|
||||
VEHICLE::TOGGLE_VEHICLE_MOD(player_vehicle, MOD_XENON_LIGHTS, owned_mods[MOD_XENON_LIGHTS]);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_LEFT, owned_mods[MOD_NEON_LEFT_ON]);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_RIGHT, owned_mods[MOD_NEON_RIGHT_ON]);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_FRONT, owned_mods[MOD_NEON_FRONT_ON]);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHT_ENABLED_(player_vehicle, NEON_BACK, owned_mods[MOD_NEON_BACK_ON]);
|
||||
});
|
||||
|
||||
ImGui::Separator();
|
||||
@ -518,8 +478,8 @@ namespace big
|
||||
static int color_type = 8;
|
||||
|
||||
if (
|
||||
(color_to_change == 7 && !xenon) ||
|
||||
(color_to_change == 5 && !tiresmoke)
|
||||
(color_to_change == 7 && !owned_mods[MOD_XENON_LIGHTS]) ||
|
||||
(color_to_change == 5 && !owned_mods[MOD_TYRE_SMOKE])
|
||||
) {
|
||||
color_to_change = 0;
|
||||
color_type = 8;
|
||||
@ -555,7 +515,7 @@ namespace big
|
||||
color_type = 7;
|
||||
}
|
||||
|
||||
if (!tiresmoke)
|
||||
if (!owned_mods[MOD_TYRE_SMOKE])
|
||||
{
|
||||
ImGui::BeginDisabled();
|
||||
}
|
||||
@ -564,7 +524,7 @@ namespace big
|
||||
color_to_change = 5;
|
||||
color_type = 8;
|
||||
}
|
||||
if (!tiresmoke)
|
||||
if (!owned_mods[MOD_TYRE_SMOKE])
|
||||
{
|
||||
ImGui::EndDisabled();
|
||||
}
|
||||
@ -575,7 +535,7 @@ namespace big
|
||||
color_type = 5;
|
||||
}
|
||||
|
||||
if (!xenon)
|
||||
if (!owned_mods[MOD_XENON_LIGHTS])
|
||||
{
|
||||
ImGui::BeginDisabled();
|
||||
}
|
||||
@ -584,7 +544,7 @@ namespace big
|
||||
color_to_change = 7;
|
||||
color_type = 9;
|
||||
}
|
||||
if (!xenon)
|
||||
if (!owned_mods[MOD_XENON_LIGHTS])
|
||||
{
|
||||
ImGui::EndDisabled();
|
||||
}
|
||||
@ -626,7 +586,7 @@ namespace big
|
||||
{
|
||||
VEHICLE::CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR(player_vehicle);
|
||||
}
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, primary_color, secondary_color);
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, owned_mods[MOD_PRIMARY_COL], owned_mods[MOD_SECONDARY_COL]);
|
||||
});
|
||||
}
|
||||
|
||||
@ -660,24 +620,32 @@ namespace big
|
||||
// custom color
|
||||
|
||||
static float color[3] = { 1, 1, 1 };
|
||||
auto color_rgb = primary_color_rgb;
|
||||
auto color_r = &owned_mods[MOD_PRIMARY_COL_R];
|
||||
auto color_g = &owned_mods[MOD_PRIMARY_COL_G];
|
||||
auto color_b = &owned_mods[MOD_PRIMARY_COL_B];
|
||||
|
||||
if (color_to_change == 1)
|
||||
{
|
||||
color_rgb = secondary_color_rgb;
|
||||
color_r = &owned_mods[MOD_SECONDARY_COL_R];
|
||||
color_g = &owned_mods[MOD_SECONDARY_COL_G];
|
||||
color_b = &owned_mods[MOD_SECONDARY_COL_B];
|
||||
}
|
||||
else if (color_to_change == 2)
|
||||
{
|
||||
color_rgb = tire_smoke_color_rgb;
|
||||
color_r = &owned_mods[MOD_TIRESMOKE_COL_R];
|
||||
color_g = &owned_mods[MOD_TIRESMOKE_COL_G];
|
||||
color_b = &owned_mods[MOD_TIRESMOKE_COL_B];
|
||||
}
|
||||
else if (color_to_change == 3)
|
||||
{
|
||||
color_rgb = neon_light_color_rgb;
|
||||
color_r = &owned_mods[MOD_NEON_COL_R];
|
||||
color_g = &owned_mods[MOD_NEON_COL_G];
|
||||
color_b = &owned_mods[MOD_NEON_COL_B];
|
||||
}
|
||||
|
||||
color[0] = (float)color_rgb[0] / 255;
|
||||
color[1] = (float)color_rgb[1] / 255;
|
||||
color[2] = (float)color_rgb[2] / 255;
|
||||
color[0] = (float)*color_r / 255;
|
||||
color[1] = (float)*color_g / 255;
|
||||
color[2] = (float)*color_b / 255;
|
||||
|
||||
if (color_to_change == 5)
|
||||
{
|
||||
@ -694,9 +662,9 @@ namespace big
|
||||
g_fiber_pool->queue_job([&rgb] {
|
||||
VEHICLE::SET_VEHICLE_TYRE_SMOKE_COLOR(player_vehicle, rgb[0], rgb[1], rgb[2]);
|
||||
});
|
||||
color_rgb[0] = rgb[0];
|
||||
color_rgb[1] = rgb[1];
|
||||
color_rgb[2] = rgb[2];
|
||||
*color_r = rgb[0];
|
||||
*color_g = rgb[1];
|
||||
*color_b = rgb[2];
|
||||
}
|
||||
|
||||
}
|
||||
@ -719,9 +687,9 @@ namespace big
|
||||
g_fiber_pool->queue_job([&rgb] {
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHTS_COLOUR_(player_vehicle, rgb[0], rgb[1], rgb[2]);
|
||||
});
|
||||
color_rgb[0] = rgb[0];
|
||||
color_rgb[1] = rgb[1];
|
||||
color_rgb[2] = rgb[2];
|
||||
*color_r = rgb[0];
|
||||
*color_g = rgb[1];
|
||||
*color_b = rgb[2];
|
||||
}
|
||||
}
|
||||
|
||||
@ -733,24 +701,24 @@ namespace big
|
||||
ImGui::SetNextItemWidth(214);
|
||||
if (ImGui::ColorPicker3("Custom VehColor", color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoDragDrop | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHex))
|
||||
{
|
||||
color_rgb[0] = (int)(color[0] * 255);
|
||||
color_rgb[1] = (int)(color[1] * 255);
|
||||
color_rgb[2] = (int)(color[2] * 255);
|
||||
*color_r = (int)(color[0] * 255);
|
||||
*color_g = (int)(color[1] * 255);
|
||||
*color_b = (int)(color[2] * 255);
|
||||
|
||||
g_fiber_pool->queue_job([color_rgb] {
|
||||
g_fiber_pool->queue_job([color_r, color_g, color_b] {
|
||||
switch (color_to_change)
|
||||
{
|
||||
case 0:
|
||||
VEHICLE::SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(player_vehicle, color_rgb[0], color_rgb[1], color_rgb[2]);
|
||||
VEHICLE::SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(player_vehicle, *color_r, *color_g, *color_b);
|
||||
break;
|
||||
case 1:
|
||||
VEHICLE::SET_VEHICLE_CUSTOM_SECONDARY_COLOUR(player_vehicle, color_rgb[0], color_rgb[1], color_rgb[2]);
|
||||
VEHICLE::SET_VEHICLE_CUSTOM_SECONDARY_COLOUR(player_vehicle, *color_r, *color_g, *color_b);
|
||||
break;
|
||||
case 5:
|
||||
VEHICLE::SET_VEHICLE_TYRE_SMOKE_COLOR(player_vehicle, color_rgb[0], color_rgb[1], color_rgb[2]);
|
||||
VEHICLE::SET_VEHICLE_TYRE_SMOKE_COLOR(player_vehicle, *color_r, *color_g, *color_b);
|
||||
break;
|
||||
case 8:
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHTS_COLOUR_(player_vehicle, color_rgb[0], color_rgb[1], color_rgb[2]);
|
||||
VEHICLE::SET_VEHICLE_NEON_LIGHTS_COLOUR_(player_vehicle, *color_r, *color_g, *color_b);
|
||||
break;
|
||||
}
|
||||
});
|
||||
@ -764,22 +732,22 @@ namespace big
|
||||
switch (color_type)
|
||||
{
|
||||
case 4:
|
||||
selected_color = pearlescent;
|
||||
selected_color = owned_mods[MOD_PEARLESCENT_COL];
|
||||
break;
|
||||
case 5:
|
||||
selected_color = wheel_color;
|
||||
selected_color = owned_mods[MOD_WHEEL_COL];
|
||||
break;
|
||||
case 6:
|
||||
selected_color = interior_color;
|
||||
selected_color = owned_mods[MOD_INTERIOR_COL];
|
||||
break;
|
||||
case 7:
|
||||
selected_color = dashboard_color;
|
||||
selected_color = owned_mods[MOD_DASHBOARD_COL];
|
||||
break;
|
||||
case 9:
|
||||
selected_color = headlight_color;
|
||||
selected_color = owned_mods[MOD_XENON_COL];
|
||||
break;
|
||||
default:
|
||||
selected_color = (color_to_change == 0) ? primary_color : secondary_color;
|
||||
selected_color = (color_to_change == 0) ? owned_mods[MOD_PRIMARY_COL] : owned_mods[MOD_SECONDARY_COL];
|
||||
}
|
||||
|
||||
if (color_type != 9)
|
||||
@ -797,15 +765,15 @@ namespace big
|
||||
{
|
||||
if (color_to_change == 0)
|
||||
{
|
||||
primary_color = COLOR_CHROME;
|
||||
owned_mods[MOD_PRIMARY_COL] = COLOR_CHROME;
|
||||
}
|
||||
else
|
||||
{
|
||||
secondary_color = COLOR_CHROME;
|
||||
owned_mods[MOD_SECONDARY_COL] = COLOR_CHROME;
|
||||
}
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, primary_color, secondary_color);
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, owned_mods[MOD_PRIMARY_COL], owned_mods[MOD_SECONDARY_COL]);
|
||||
});
|
||||
}
|
||||
break;
|
||||
@ -820,15 +788,15 @@ namespace big
|
||||
|
||||
if (color_to_change == 0)
|
||||
{
|
||||
primary_color = color;
|
||||
owned_mods[MOD_PRIMARY_COL] = color;
|
||||
}
|
||||
else
|
||||
{
|
||||
secondary_color = color;
|
||||
owned_mods[MOD_SECONDARY_COL] = color;
|
||||
}
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, primary_color, secondary_color);
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, owned_mods[MOD_PRIMARY_COL], owned_mods[MOD_SECONDARY_COL]);
|
||||
});
|
||||
}
|
||||
|
||||
@ -845,15 +813,15 @@ namespace big
|
||||
|
||||
if (color_to_change == 0)
|
||||
{
|
||||
primary_color = color;
|
||||
owned_mods[MOD_PRIMARY_COL] = color;
|
||||
}
|
||||
else
|
||||
{
|
||||
secondary_color = color;
|
||||
owned_mods[MOD_SECONDARY_COL] = color;
|
||||
}
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, primary_color, secondary_color);
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, owned_mods[MOD_PRIMARY_COL], owned_mods[MOD_SECONDARY_COL]);
|
||||
});
|
||||
}
|
||||
|
||||
@ -870,15 +838,15 @@ namespace big
|
||||
|
||||
if (color_to_change == 0)
|
||||
{
|
||||
primary_color = color;
|
||||
owned_mods[MOD_PRIMARY_COL] = color;
|
||||
}
|
||||
else
|
||||
{
|
||||
secondary_color = color;
|
||||
owned_mods[MOD_SECONDARY_COL] = color;
|
||||
}
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, primary_color, secondary_color);
|
||||
VEHICLE::SET_VEHICLE_COLOURS(player_vehicle, owned_mods[MOD_PRIMARY_COL], owned_mods[MOD_SECONDARY_COL]);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -891,10 +859,10 @@ namespace big
|
||||
if (ImGui::Selectable(name.c_str(), selected_color == color))
|
||||
{
|
||||
selected_color = color;
|
||||
pearlescent = color;
|
||||
owned_mods[MOD_PEARLESCENT_COL] = color;
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_EXTRA_COLOURS(player_vehicle, pearlescent, wheel_color);
|
||||
VEHICLE::SET_VEHICLE_EXTRA_COLOURS(player_vehicle, owned_mods[MOD_PEARLESCENT_COL], owned_mods[MOD_WHEEL_COL]);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -907,10 +875,10 @@ namespace big
|
||||
if (ImGui::Selectable(name.c_str(), selected_color == color))
|
||||
{
|
||||
selected_color = color;
|
||||
wheel_color = color;
|
||||
owned_mods[MOD_WHEEL_COL] = color;
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_EXTRA_COLOURS(player_vehicle, pearlescent, wheel_color);
|
||||
VEHICLE::SET_VEHICLE_EXTRA_COLOURS(player_vehicle, owned_mods[MOD_PEARLESCENT_COL], owned_mods[MOD_WHEEL_COL]);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -923,10 +891,10 @@ namespace big
|
||||
if (ImGui::Selectable(name.c_str(), selected_color == color))
|
||||
{
|
||||
selected_color = color;
|
||||
interior_color = color;
|
||||
owned_mods[MOD_INTERIOR_COL] = color;
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_INTERIOR_COLOR_(player_vehicle, interior_color);
|
||||
VEHICLE::SET_VEHICLE_INTERIOR_COLOR_(player_vehicle, owned_mods[MOD_INTERIOR_COL]);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -939,10 +907,10 @@ namespace big
|
||||
if (ImGui::Selectable(name.c_str(), selected_color == color))
|
||||
{
|
||||
selected_color = color;
|
||||
dashboard_color = color;
|
||||
owned_mods[MOD_DASHBOARD_COL] = color;
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_DASHBOARD_COLOR_(player_vehicle, dashboard_color);
|
||||
VEHICLE::SET_VEHICLE_DASHBOARD_COLOR_(player_vehicle, owned_mods[MOD_DASHBOARD_COL]);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -955,10 +923,10 @@ namespace big
|
||||
if (ImGui::Selectable(name.c_str(), selected_color == color))
|
||||
{
|
||||
selected_color = color;
|
||||
headlight_color = color;
|
||||
owned_mods[MOD_XENON_COL] = color;
|
||||
|
||||
g_fiber_pool->queue_job([] {
|
||||
VEHICLE::SET_VEHICLE_XENON_LIGHTS_COLOR_(player_vehicle, headlight_color);
|
||||
VEHICLE::SET_VEHICLE_XENON_LIGHTS_COLOR_(player_vehicle, owned_mods[MOD_XENON_COL]);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -136,12 +136,7 @@ namespace big
|
||||
spawn_plate = personal_veh->get_plate();
|
||||
}
|
||||
|
||||
auto veh = vehicle::clone(veh_data, spawn_location, spawn_heading);
|
||||
|
||||
if (g->clone_pv.spawn_inside)
|
||||
{
|
||||
vehicle::telport_into_veh(veh);
|
||||
}
|
||||
auto veh = vehicle::clone_from_vehicle_data(veh_data, spawn_location, spawn_heading);
|
||||
|
||||
if (g->clone_pv.spawn_maxed)
|
||||
{
|
||||
@ -149,6 +144,11 @@ namespace big
|
||||
}
|
||||
|
||||
vehicle::set_plate(veh, spawn_plate);
|
||||
|
||||
if (g->clone_pv.spawn_inside)
|
||||
{
|
||||
vehicle::teleport_into_vehicle(veh);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -104,11 +104,6 @@ namespace big
|
||||
|
||||
const Vehicle veh = vehicle::spawn(item.hash, spawn_location, spawn_heading);
|
||||
|
||||
if (g->spawn.spawn_inside)
|
||||
{
|
||||
vehicle::telport_into_veh(veh);
|
||||
}
|
||||
|
||||
if (g->spawn.spawn_maxed)
|
||||
{
|
||||
vehicle::max_vehicle(veh);
|
||||
@ -116,6 +111,11 @@ namespace big
|
||||
|
||||
vehicle::set_plate(veh, plate);
|
||||
|
||||
if (g->spawn.spawn_inside)
|
||||
{
|
||||
vehicle::teleport_into_vehicle(veh);
|
||||
}
|
||||
|
||||
g_vehicle_preview_service->stop_preview();
|
||||
});
|
||||
ImGui::PopID();
|
||||
|
Reference in New Issue
Block a user