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refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json * refactor(globals): switch from global pointer to global instance
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@ -8,7 +8,7 @@ namespace big
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{
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void looped::weapons_delete_gun()
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{
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bool bCageGun = g->weapons.custom_weapon == CustomWeapon::DELETE_GUN;
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bool bCageGun = g.weapons.custom_weapon == CustomWeapon::DELETE_GUN;
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if (bCageGun)
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{
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