diff --git a/src/hooks/protections/receive_net_message.cpp b/src/hooks/protections/receive_net_message.cpp index bc582ef6..68c52f6e 100644 --- a/src/hooks/protections/receive_net_message.cpp +++ b/src/hooks/protections/receive_net_message.cpp @@ -757,7 +757,6 @@ namespace big g_fiber_pool->queue_job([player] { entity::force_remove_network_entity(g_local_player, player, false); }); - g_battleye_service.send_message_to_server(player->get_net_game_player()->get_host_token(), &data, size); } break; diff --git a/src/services/player_database/player_database_service.cpp b/src/services/player_database/player_database_service.cpp index ed1b780b..1fbe5378 100644 --- a/src/services/player_database/player_database_service.cpp +++ b/src/services/player_database/player_database_service.cpp @@ -345,7 +345,7 @@ namespace big void player_database_service::update_player_states(bool tracked_only) { - constexpr auto bucket_size = 100; + constexpr auto bucket_size = 32; std::vector> gamer_handle_buckets{};