203 Commits

Author SHA1 Message Date
gir489
15d92940be Fixed friendly NPCs being incorrectly targeted by the aimbot/triggerbot. (#3412)
Added friends check to the aimbot/triggerbot.
2024-07-23 20:13:51 +02:00
Andreas Maerten
9885b68014 fix(FontMgr): also keep in mind game language when generating font texture (#2892) 2024-07-23 08:47:38 +02:00
Mr-X-GTA
286a54045f fix(kicks): fix script host kick (#3392) 2024-07-22 11:17:36 +02:00
CringeArab
326a1754ff Reaction translation and single kick reaction (#3380) 2024-07-22 10:17:58 +02:00
gir489
1bb96fb562 Redesigned triggerbot (#3396)
* Redesigned triggerbot to respect the same configuration the user has setup for the aimbot.
Triggerbot will not force fire the player's current weapon instead of just silently spawning a bullet.

* Delay grabbing player velocity until after we've confirmed the target velocity has at least one tick of information to use.

* Fixed some mission peds not being aimbotted/triggerbotted when using only enemies.
Removed unused global.

* Refactored enemy checks to only run the enemy determination code if the user has it enabled.
2024-07-22 10:16:16 +02:00
gir489
c8dd29075c Improved aimbot enemy detection and change DragInt to SliderInt (#3378)
* Added aimbot check for peds we are in combat with via scripts.
* Changed DragInt into SliderInt.
* Fixed no_sway not being saved to config.
* Fixed aimbot snapping to an invalid angle when the target was first grabbed.
2024-07-18 21:58:21 +02:00
Quentin
b1f623decd refactor: aimbot (#2902)
* Fixed ped flags system not allowing Michael's flag to be set.
* Refactored is_a_ped_type_we_dont_care_about logic to not be extraneous and inefficient.
* Fixed completely broken and wrong FoV calculations.
* No Sway patch.

Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
2024-07-17 23:17:18 +02:00
DayibBaba
8cb0d18901 Expand Cmd Executor (#2884)
Added additional commands to showcase suggestion system.
Added a new util file to operate on strings in a unified manner.
Changed input_text_with_hint component to allow for more flags than one.
Added more player seeking features to player_service such as get_by_name()

* Fixed out of bounds suggestion navigation

* Added suggestions to spawn_vehicle command

* Created command play_animation

* Added suggestion support for multi commands

using a semicolon allows for more commands to fire at once, and is now supported with appropriate suggestions

* Added rotation to teleport_to_location command

* Fixed stupid error & added multiple raw command auto fills

* Added sanity checks to avoid nullpointers

* Added context identifiers to player commands

* Added temporary self inclusion to player commands

Needs translation on the translations repo

* Applied rudamentary reviews

* Experimental proxy globalization

* Fixed argument sensitivity on spawn vehicle

* Scrapped 2 ideas (maybe for future)

* Added true and false suggestions to bool commands

---------

Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
2024-07-13 00:26:34 +02:00
Mr-X-GTA
4b73782c27 Bug fixes and improvements (#3324)
* feat: handle exceptions on jumps correctly
* fix(player_db): fix invite player
* fix: remove old stuff
* fix(script__vm): fix script vm crashes
* remove debug code
* fix(scr_globals): fix globals and locals
2024-07-10 13:43:39 +02:00
gir489
54286f3bb4 Fixed freemode::mobile local for 3258. (#3298)
* Fixed freemode::mobile local for 3258.

* Fixed carmod_shop locals.
2024-07-04 09:33:09 +02:00
maybegreat48
1c34e2a1b6 Update for b3258 (#3288)
* fix: update script names
* fix: use original chat sender
* feat(tunables): fix tunable service
* fix: explode patch (thanks @Mr-X-GTA)
* fix: fix compile errors
* fix: use unique_ptr
* Added 1.69 vehicles.
* Added new weather for 1.69 and updated stack sizes.
* Fixed garage.
* Made Unload button a developer-only feature. (Disabled on Release)
* Redesigned Network tab to not be a giant mess.
* Added new json_serializer code from @tupoy-ya.
* chore: correct dependency

------

Co-authored-by: maybegreat48 <email@hostname>
Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489returns <redacted@example.com>
2024-07-03 23:04:06 +02:00
Tessio
76f3006ed4 Globals updated 1.69 (#3292) 2024-06-28 18:21:46 +02:00
Quentin
9a4cec07ca block_join_reasons cleanup (#3290) 2024-06-27 22:11:08 +02:00
maybegreat48
74ecf22ecf Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00
CringeArab
b02e428cf9 Filtering blocked modders in session browser (#3257) 2024-06-24 20:24:53 +02:00
CringeArab
4246fc7a74 Chat spam to reaction (#3192) 2024-05-30 20:24:33 +02:00
R.K
a3d8bf590d [Bug Fix]: Fixes for Never Wanted "Flickering" in Zancudo/Bolingbroke (#3152)
* replace REPORT_CRIME with SET_MAX_WANTED_LEVEL

---------

Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
Co-authored-by: Arthur <redacted@gmail.com>
2024-05-27 23:57:19 +02:00
maybegreat48
a6e7eb54b6 Session multiplexer and more (#3167) 2024-05-24 23:17:54 +02:00
maybegreat48
3efd9d7fd1 Harass players and spam killfeed (#3161) 2024-05-21 23:28:52 +02:00
gir489
95b99c2a11 Added filtering system to prepare_metric_for_sending. (#3139) 2024-05-19 00:04:12 +02:00
R.K
f28883a05f Small Refactor of Session Bad Sport Spoofing (#3134) 2024-05-16 09:51:04 +02:00
Ryan
d83cc4f0c6 Change MIPH with MPH (#3128) 2024-05-16 00:05:51 +02:00
gir489
610f7e62cb Added file-based log to debug.packet_logs. (#3127) 2024-05-15 19:54:34 +02:00
lonelybud
cc91ad4ea4 elegant crash complete protection (#3109) 2024-05-15 17:38:48 +02:00
maybegreat48
7195f5f069 Desync protection improvements (#3094) 2024-05-13 19:01:47 +02:00
maybegreat48
b626140916 Hide vehicle godmode (#3103) 2024-05-13 17:21:34 +02:00
HCR-750F
0fa7c580c1 feat: Chat translator (#2931) 2024-05-10 21:41:59 +02:00
Mr-X-GTA
9ad4885a8f Desync kick protection (#3086) 2024-05-10 21:09:10 +02:00
R.K
ce310f34a8 IPL Fix & Formatting (#3082) 2024-05-10 11:42:21 +02:00
R.K
543c229be2 Refactor of Player Wanted Level (#3070) 2024-05-08 10:24:00 +02:00
R.K
7408350af3 feat: Added Infinite Vehicle Ammo (#3003) 2024-04-30 20:52:49 +02:00
gir489
d20c136d34 Added "Enable MK1 and MK2 Weapons" feature. (#3000) 2024-04-30 18:11:43 +02:00
gir489
7c8aa753ee Fixed format_money not working. (#2969) 2024-04-24 21:14:41 +02:00
gir489
dd5da5efec Remove DROWN flag and replace it with WATER flag. (#2863) 2024-03-22 22:19:57 +01:00
Andreas Maerten
88036b91da refactor: switch RAGE_JOAAT with string literal functions (#2806)
Why? Shorter to write and removes the macro usage

I used the following regex to find all occurrences:
```r
RAGE_JOAAT\("(.*?)"\)
```
then the following to replace it all:
```r
"$1"_J
```
2024-03-12 09:42:11 +01:00
Andreas Maerten
681d6590a8 feat: Add menu onboarding to YimMenu (#2492) 2024-02-23 22:54:25 +01:00
Andreas Maerten
6149b8ec9b Many different fixes (#2749)
* fix(BytePatch): regression in world spawn bypass introduced in #2669
* fix(View/Network): session join options not updating after language change
* fix(RapidFire): prevent game from crashing by filling up the bullet pool
* refactor(Settings): don't save certain settings that users usually don't want to have enabled
* fix(CustomWeapons): render weapon names properly
* fix(reaction): names don't appear in chat
2024-02-21 23:34:11 +01:00
Arthur
76dceac391 Remove Random Events and G's Cache (#2716) 2024-02-18 22:03:17 +01:00
maybegreat48
d030bcbf4e Block traffic protection (#2688)
* fix: don't randomize components if we're cloning an existing ped
* feat(protections): add traffic manipulation protection
* fix(protections): add a mission check
2024-02-09 15:34:45 +01:00
Tessio
97ae9d9be3 feat(enums) Added new license plates from 1.68 (#2665) 2024-01-28 19:00:16 +01:00
Arthur
2e63940b77 feat(lua): expose the self class and add new menu events (#2656) 2024-01-28 15:18:44 +01:00
Anvar
49d31f8799 Graceful Landing (#2660) 2024-01-28 15:17:26 +01:00
gir489
f07a6e0506 Optimized Aimbot code. (#2653)
* Fixed hypot call not considering the Z coordinates.
Refactored class-based variables.
Fixed on_player/on_enemy/on_police/on_npc config variables not being persisted to disk.
2024-01-27 11:51:23 +01:00
navmodder
0220f727b6 Better Aimbot & Flying Axe (#2480)
* Better Aimbot

* Revert "Better Aimbot"

This reverts commit 176824ad20ca46a9ec5bda79eeb5784d8bd277d9.

* Better Aimbot

* Flying Axe

* Aimbot smoothing

* More fixes & improvements

* Little missing detail

* Fixed

* Improvements

-switch to using inline
-switched timer to steady_clock
-changed axe lerp to "Lagrange's Interpolation"
- i hope girl is satisfied XD

* PEMDAS

* Comment!
2024-01-21 15:32:01 +01:00
maybegreat48
22e15e95d6 Optimizations (#2649)
* fix(Respawn): fix respawn in SP
* fix: re-enable bigobj
* fix: update creator's stack size
* fix: use BOOLs instead of bools
* fix(gitignore): hide .pyc files
2023-12-29 17:07:00 +01:00
gir489
da498bebb2 Fixed LS Customs camera being stuck on certain vehicles. (#2539) 2023-12-14 10:58:24 +01:00
gir489
228ce6b25e Fixes for b3095 (#2537)
* Refactored TRIGGER_SCRIPT_EVENT for the duplicate f_2 argument they added in 3095.
Fixed OOB gadget spam caused by the tow truck.
Increased max interiors in InteriorControl.
* Updated scripted_game_event.
* Update GTAV-Classes repo.
* Fixed locals for 3095.
* Bump project to Build 3095.
2023-12-14 00:56:40 +01:00
horizon
0eb7ab6c50 Added Oppressor Mk 1's gliding ability to vehicle abilities. (#2538) 2023-12-14 00:54:59 +01:00
gir489
d84407051c Updated Globals for 3095. (#2517) 2023-12-12 18:09:04 +01:00
gir489
ce7ed82a94 feat: allow invalid outfits to be applied (#2501) 2023-12-10 12:52:42 +01:00