1c34e2a1b6
Update for b3258 ( #3288 )
...
* fix: update script names
* fix: use original chat sender
* feat(tunables): fix tunable service
* fix: explode patch (thanks @Mr-X-GTA)
* fix: fix compile errors
* fix: use unique_ptr
* Added 1.69 vehicles.
* Added new weather for 1.69 and updated stack sizes.
* Fixed garage.
* Made Unload button a developer-only feature. (Disabled on Release)
* Redesigned Network tab to not be a giant mess.
* Added new json_serializer code from @tupoy-ya.
* chore: correct dependency
------
Co-authored-by: maybegreat48 <email@hostname>
Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com >
Co-authored-by: gir489returns <redacted@example.com >
2024-07-03 23:04:06 +02:00
88036b91da
refactor: switch RAGE_JOAAT with string literal functions ( #2806 )
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Why? Shorter to write and removes the macro usage
I used the following regex to find all occurrences:
```r
RAGE_JOAAT\("(.*?)"\)
```
then the following to replace it all:
```r
"$1"_J
```
2024-03-12 09:42:11 +01:00
8a19144724
Added new Scrapyard DLC vehicles to GetVehicleInfoForClanLogo. ( #2547 )
2023-12-14 19:56:12 +01:00
3dd9be8a95
Persist Weapons ( #1647 )
2023-07-09 23:01:42 +02:00
97a8c5d60b
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com >
2023-03-01 21:27:15 +00:00
dab35ae3b4
update vehicles.hpp ( #746 )
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added missing vehicles from
- LS Tuners
- The Contract
- Criminal Enterprise
- Drug Wars
2022-12-26 19:45:35 +01:00
64f833c74f
Code cleanup ( #667 )
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* chore: Changed detour_hook extension back to cpp
* chore(crossmap): split crossmap into header and source file
* chore(logger): rename macro's to code style
* chore(logger): removed unused local variable
* chore(benchmark): changed extension to C++ header
* chore: cleanup pickup_rewards file
* chore(gta): cleanup code and file naming
* chore(CanApplyData): Removed unused code
2022-12-08 12:35:41 +00:00