28 Commits

Author SHA1 Message Date
TheGreenBandit
808640181d Several feature additions (#889)
* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
2023-03-13 21:10:21 +00:00
maybegreat48
97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Seanghost117
93e2be4262 Feature Additions, GUI Tweaks, Fixes (#975)
* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
maybegreat48
ac508dfd61 Bug fixes and improvements (#984)
* feat(KickFromInterior): improve kick from interior

Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
Aure7138
fa829b868f feat: interior weapon (#974) 2023-02-10 21:46:40 +00:00
Aure7138
b9f380e49c refactor: c4 limit and some general fixes (#970) 2023-02-10 21:33:47 +00:00
Johann
e1dd616733 feat(self): add superman mode (#924) 2023-02-09 18:17:10 +00:00
pzy2000
0001ffa394 feat(Spam): update spam list (#938)
* Added translation for force wanted level
2023-02-06 23:41:40 +00:00
yasmasdas
14d969828b feat: added boat pickup, ballistic armor and keep on ground (#932) 2023-02-04 23:49:44 +01:00
Yimura
c75a17256e Update for 1.66 (#929)
* feat(crossmap): update thanks @Aure7138

* feat(TSE): updated most hashes

* feat(ScriptEventHandler): Remove abused TSE hashes

* feat(pointers): fix snitl

* fix(pointers): region code

* fix(pointers): handle join request

* fix(pointers): decode session info

* fix(pointers): connect to peer

* fix(pointers): decode peer info

* fix(pointers): add player to session

* fix(pointers): handle join request

* fix(pointers): Is Matchmaking Session Valid

* fix(pointers): send session matchmaking attributes

* fix(pointers): process matchmaking find response

* fix(pointers): serialize join request message

* fix(TSE): updated lost few, thanks @Rimmuru

* fix(Menu): update menu (#930)

* fix(globals): mechanic global

* feat(meta): bump version

* feat(spoofing): remove patched stuff

* fix(self): off radar timer offset

* fix(overlay): retain last position

* feat(self): commented dance mode

* feat(spoofing): add note about spoofing not working

Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
2023-02-03 23:00:56 +00:00
Johann
360f05c9c7 feat(self): add ptfx player effects (#917)
Co-authored-by: Seanghost117 <36561158+Seanghost117@users.noreply.github.com>
2023-02-01 18:48:31 +00:00
Yimura
8028db84b3 feat: Translation Service (#844)
Co-authored-by: mrwoowoo <github@hiqaq.com>
Co-authored-by: LiamD-Flop <40887493+LiamD-Flop@users.noreply.github.com>
2023-02-01 18:46:33 +00:00
Johann
0ea08a11cb fix(self): fix auto tp to waypoint (#919) 2023-01-30 23:19:05 +00:00
LiamD-Flop
fd2cfcbaef Multi select for gravity gun (#690) 2023-01-16 21:16:06 +00:00
TheGreenBandit
0efc0b66f0 feat(Self): Superjump (#809) 2023-01-08 20:25:15 +00:00
Rimmuru
8c1093c491 Editor+ (#745)
* feat(Toxic): add send to island
* feat(mobile): add helicopter backup
* refractor(mobile): update seperator
* feat(Troll): add set bounty

* tps
tp all to island
tp all to eclipse
tp to eclipse

* working hijack &, delete. + placeholders
* speed, derail
* drive train, working derail
* improved drive train
* exit train, rework delete
* using CReplayInterface
2023-01-06 23:25:16 +00:00
pelecanidae
2df690b2c8 refactor: Load tooltips from commands and disable unusable command buttons (#777)
* Set tooltips from command descriptions
* Disable unusable commands
2022-12-30 01:43:31 +00:00
Bugisoft
089bcebc17 feat: Some small additions (#755) 2022-12-30 01:09:33 +00:00
maybegreat48
ce5c317d87 Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-12-22 21:23:32 +00:00
Yimura
ddddbd4efd refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
2022-12-18 22:15:52 +00:00
maybegreat48
808878ea63 Save creator jobs and bug fixes (#713)
* feat(Session): Session info serialization
* feat(Creator): Save and load jobs to file
* fix(Creator): Actually load the job
* fix(Creator): Try to fix loading
* fix(ScriptFunction): Fix memory corruption due to low stack size
* fix(Creator): Fix "No translation."
* fix(NativeHooks): Fix softlock when loading Cayo Perico
* chore(Toxic): Remove net time test for now
2022-12-17 14:47:01 +00:00
maybegreat48
a427ccb914 Toxic update (#641) 2022-12-06 16:12:02 +00:00
Aure7138
df1c459089 feat: Fast Respawn, Rapid Fire, removed static offsets (#649)
Closes #495
Fixes #635
2022-11-29 19:16:07 +00:00
SpaghettDev
2db1ce1c48 feat(hud): Add force show HUD component and replaced some hard-coded values. (#628) 2022-11-26 19:42:58 +00:00
Aure7138
f1f5a48bc9 chore: Renamed ptr_to_handle & some small refactoring (#632) 2022-11-22 22:12:40 +00:00
Rimmuru
db75000851 feat(mobile): Helicopter Pickup, Request Ammo Drop (#605) 2022-11-17 17:05:47 +00:00
SpaghettDev
d0972f65d4 feat(self & vehicle): Added mobile radio and turning off engine. (#572) 2022-11-11 17:51:40 +00:00
tupoy-ya
bc05ecd78c refactor!: Replace premake5 with CMake. (#551)
Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
2022-11-08 21:08:58 +00:00