Quentin
abb7e17d83
Lua documentation: commands ( #1595 )
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* lua api: fix command call null context
* lua doc: generate commands doc
2023-07-05 00:31:06 +02:00
maybegreat48
6ae19c062e
Chat delay fix and improved crash protections ( #1572 )
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* feat(protections): filter invalid sector position from the player game state data node
* feat(chat): bypass chat delay
* fix(world): fix auto disarm
* fix(chat): true instant messaging
2023-07-01 00:03:17 +02:00
DayibBaba
1ab51f1e98
Custom location system ( #1567 )
2023-06-30 20:36:45 +02:00
DayibBaba
861ebdb2ae
More bug fixes ( #1557 )
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Fixed nearby features affecting players and local ped.
Removed faulty vehicle kick protection from can_apply
Fixes #1540
2023-06-30 13:38:44 +02:00
Andreas Maerten
464f2f90dc
Bug fix time ( #1549 )
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* fix(PlayerTP): Get Current only works once
* chore(README): removed features from TOC
* fix(ViewNetwork): SCTV join translation
* refactor: Use tunable service for no idle kick
* fix(Spoofing): check for valid model before spoofing
* feat(Spectate): Remove freeze and hide player blip
* fix(Spectate): case of chat not being visible as spectator.
* feat(Matchmaking): safer max search limit for match searching
* fix(Player/Toxic): Wanted Level small text translation
2023-06-28 11:20:48 +02:00
DayibBaba
78986f7c02
General UI tweaks ( #1538 )
2023-06-27 14:05:44 +02:00
DayibBaba
630159f65d
Some fixes and requests ( #1516 )
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* Removed Delete button and nearby.cpp
* Added player check for kill button
* Added delete vehicle button
* Fixed give armor & added vehicle god esp
2023-06-24 23:12:20 +02:00
Andreas Maerten
ef86872235
fix: Bool CMD hotkey toggle message showing translation key ( #1510 )
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* feat(TranslationService): introduced fallback key to joaat version of get_translation
2023-06-23 09:55:26 +02:00
maybegreat48
1d75981731
Tunables service fix and theme changes ( #1507 )
2023-06-23 08:43:44 +02:00
DayibBaba
4b74f411a2
Basic hostile ped disarm ( #1437 )
2023-06-17 18:39:16 +02:00
DayibBaba
e5581a6f03
fix: Made breakup conditional (being host) ( #1436 )
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Closes #1448
2023-06-17 15:49:48 +02:00
Sixhei Tartari
e8c8a5755b
feat(Vehicle): Added keep engine running functionality ( #1426 )
2023-06-16 14:27:47 +02:00
Johann
c1d7e39186
fix: update more globals to 1.67 ( #1415 )
2023-06-15 13:20:08 +02:00
maybegreat48
0af712537f
Update to 1.67 ( #1407 )
2023-06-14 23:29:25 +02:00
DayibBaba
a19b4d572e
feat: TP on top error fix & Manual Teleport & Infractions in player list & Max Performance ( #1394 )
2023-06-10 14:47:19 +02:00
maybegreat48
03c1a96b67
Lua Scripting ( #1334 )
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Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
Rxann
b8e8bccd1c
feat(Notifications): Added push_success function ( #1340 )
2023-06-05 21:46:20 +02:00
I am Cypher
7c59e7a98d
feat: Add Disable siren ( #1383 )
2023-06-05 21:32:49 +02:00
oPiloto
f65d384030
fix(TrollPlayer): fixed flip_180 and downgrade_vehicle ( #1385 )
2023-06-05 21:32:31 +02:00
FireFox101889
b9efa3fac7
feat: Keep model dimension in mind when determining spawn location ( #1316 )
2023-05-10 22:11:59 +01:00
Rxann
c1da23fb05
chore: change C-style casts to dynamic_cast ( #1299 )
2023-04-27 10:11:05 +02:00
DayibBaba
5299fe52ef
Squad Spawner ( #1250 )
2023-04-23 16:23:00 +01:00
maybegreat48
c773588c00
General fixes ( #1251 )
2023-04-16 19:28:49 +01:00
Rxann
be8b7b76a2
feat(CustomWeapons): deactivate when weapon is holstered ( #1231 )
2023-04-15 22:17:43 +01:00
Andreas Maerten
287f231361
fix(Hotkey): Fast run and Freecam not working ( #1242 )
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* fix(noclip): not working properly in single player
Fixes #1178
2023-04-15 21:34:39 +01:00
Andreas Maerten
b26c714d74
Add vehicle gears to speedo meter ( #1236 )
2023-04-15 15:47:36 +01:00
Rxann
1794d9cad3
custom gun refactor ( #1230 )
2023-04-14 18:02:00 +01:00
Quentin E. / iDeath
5a4dc03121
Feat ptr cache continued ( #1227 )
2023-04-14 17:54:07 +01:00
Aure7138
d92a172ecb
refactor: all weapons in vehicle ( #1197 )
2023-04-05 20:25:20 +02:00
DayibBaba
7c912885fe
feat: Vehicle control & Summon ( #1175 )
2023-04-05 18:54:29 +01:00
Andreas Maerten
0eb037e138
refactor(ContextMenu): improve code ( #1173 )
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* chore: remove unused classes from replay
* feat(ContextMenu): keep drawing even if menu is open
2023-04-02 00:30:51 +01:00
DayibBaba
8ad4cf01dd
Orbital Drone Feature ( #1148 )
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* Orbital Drone Feature
* Fixed PR review comments
* chore: cleanup code
* UI & globals saving
* Fixed typo
* Fixed noclip conflict & Applied review suggestions & Added another changeable variable
---------
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-30 00:37:10 +02:00
DayibBaba
45c6edb129
More context menu operations ( #1154 )
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Vehicle table:
-Copy vehicle
-Boost
-Launch
-Eject
Ped table:
-Disarm
-Ragdoll
-Dance
Player table:
-Breakup kick
-Kick
-Disarm
-Ragdoll
Shared table:
-Enflame
These additions required some other tools and fixes such as:
-Remove weapons command fix.
-Ped animation player tool in ped.hpp
-get player from ped tool in ped.hpp.
-A fiber pool queue on execution of Context menu operations.
2023-03-28 22:28:25 +01:00
Rxann
77cb85a72e
feat(Hotkey): Add Repair PV hotkey ( #1138 )
2023-03-26 18:45:46 +01:00
Seanghost117
1fc12a9863
revert: Increase Damage ( #1108 )
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Part of the changes made in #889
2023-03-18 20:52:44 +01:00
TheGreenBandit
126dc7cdb7
fix clear wanted level ( #1101 )
2023-03-16 10:51:41 +00:00
Seanghost117
faff88ae9a
fix(AutoKickHost): use existing kick command ( #1098 )
2023-03-15 20:47:26 +00:00
TheGreenBandit
808640181d
Several feature additions ( #889 )
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* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
2023-03-13 21:10:21 +00:00
TheGreenBandit
e6050458d9
feat(nearby): add riot mode ( #1043 )
2023-03-12 18:38:27 +01:00
Johann
d9a761ef81
feat: command executor (search bar) ( #1029 )
2023-03-11 00:06:09 +01:00
maybegreat48
e5aa39dd35
Play audio on voice chat and more ( #1053 )
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* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
JDMJay
a44c74b869
feat(players): Vehicle Tree ( #903 )
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* feat(player_info): Open Social Club Overlay
2023-03-04 11:23:45 +00:00
maybegreat48
97a8c5d60b
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Aure7138
6124249601
feat(vehicle): no collision and all weapons ( #1030 )
2023-02-28 12:42:23 +00:00
Seanghost117
93e2be4262
Feature Additions, GUI Tweaks, Fixes ( #975 )
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* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
maybegreat48
ac508dfd61
Bug fixes and improvements ( #984 )
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* feat(KickFromInterior): improve kick from interior
Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
Aure7138
b9f380e49c
refactor: c4 limit and some general fixes ( #970 )
2023-02-10 21:33:47 +00:00
Johann
e1dd616733
feat(self): add superman mode ( #924 )
2023-02-09 18:17:10 +00:00
Johann
c86eeea474
feat(world): blackhole ( #951 )
2023-02-08 21:50:26 +00:00
pzy2000
0001ffa394
feat(Spam): update spam list ( #938 )
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* Added translation for force wanted level
2023-02-06 23:41:40 +00:00