7 Commits

Author SHA1 Message Date
Quentin E. / iDeath
9256c54123 feat(Hooking): Easier declaring of detour hooks and quick prototyping (#544) 2022-10-30 19:32:51 +01:00
Yimura
d7bcd26791 feat: Switch to C++20 (#508) 2022-10-24 14:08:37 +02:00
Yimura
9f4b2d3ccc refactor: Cleaned up Received Clone Sync hook (#445) 2022-09-12 23:55:23 +02:00
maybegreat48
ab54473371 Add improved desync kick protection (#443)
Update GTAV-Classes vendor
2022-09-12 20:44:47 +02:00
Forever Gone
954b7673ee Improved detour handler, cleaned up hooks, and improved RCS hook (#399)
* Removed player join/leave for assign physical index, added new stuff to RCS, and improved joaating functions because it was driving me nuts.
* Improved the detour handler, got it down to 15ms or so for hooking. and added the sync options in the view
* Added includes to RCS
* Added a check on GGO to ensure it's not null
* Updated GTAV-Classes submodule
* Added CObject header file
* Changed a native to a pointer, when such changes didn't need to be done.
* Changed string on hooking
* Fixed the enum, was unsigned so removed -1 as unknown object to out of range sync.
* Added IDP Enable/Disable (#402)
2022-08-09 20:39:55 +02:00
Forever Gone
825584a520 feat(hooks): General cleanup on hooks and pointers (#322) 2022-07-05 22:54:45 +02:00
Yimura
e374e83e3f refactor: hooking restructure (#311) 2022-07-03 01:05:33 +02:00