57 Commits

Author SHA1 Message Date
horizon
0eb7ab6c50 Added Oppressor Mk 1's gliding ability to vehicle abilities. (#2538) 2023-12-14 00:54:59 +01:00
thehorizon84
2033288b11 feat: Unlock Interaction Menu, Weapon Explosion Radius Modifier & improve fast respawn(#2489) 2023-12-08 14:13:06 +01:00
gir489
ab970764fc Added more spam messages to the filter. (#2488)
* Added more spam messages to the filter.

* Removed duplicate remote control vehicle button from the player vehicle menu.

* Added heuristical spam detector.

* Fixed clock in spam logger.

* Added date output to the chat logger.

* Added a message to show the user when someone is spamming.
More static text translations.

* Removed redundant mobile global in scr_globals.hpp.

* Added a spam reason to the spam logger.

* Added team/all to the chat logger.
Added a logger call for the user's chats.
2023-12-07 20:04:00 +01:00
thehorizon84
a3be8d9c03 Vehicle Abilities (#2474)
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-12-05 11:35:05 +01:00
gir489
d7015371a2 Added G's Cache to ESP. (#2461)
* Redesigned G's Cache to use Globals that are more reliable (and actually work).
Refactored START_NEW_SCRIPT_WITH_ARGS to use a static unordered_set so that it's not constantly constructing it each call, and potentially closes #2462
Added Pickup Pool.
2023-12-02 11:48:28 +01:00
gir489
f477190f60 Fix jittering Player ESP (#2421) 2023-11-16 19:46:52 +01:00
thehorizon84
937e1b5a13 Player Database Enhancement (#2411)
Added 'Send Friend Request' through the player's rockstar ID.
2023-11-14 20:20:26 +01:00
thehorizon84
b93a072fe6 feat: New world options + Request Gun Van anywhere (#2393)
+ World -> Gravity Editor (with presets for ease of use)
+ World -> Waypoint Beacon
+ World -> Objective Beacon
+ World -> Time And Weather -> Ground Snow
+ Self -> Mobile -> Request Gun Van (spawns the gun van right in front of you no matter where you are)
2023-11-08 23:16:10 +01:00
thehorizon84
647e5a28d9 feat: Modify ocean level and add direct invite player from DB (#2384) 2023-11-05 22:39:53 +01:00
Andreas Maerten
ab7d8e4924 refactor(Reactions): translations and change formatting to std::format (#2382)
* refactor(Reactions): replace snprintf strings with std::format
* feat(Reactions): move reaction strings to translation repo
* fix(Notify): crash formatting
2023-11-05 13:00:51 +01:00
HCR-750F
5cd260d198 refactor(reaction): rework reaction code (#2331)
1. Allow interloper_reaction to use timeout.
2. Fix crash reaction(except TSE) cannot use announce in chat.
3. Allow all friends to bypass auto kick spammers, modder flag and  reactions.
Provides an alternative for users who experience this weird bug https://github.com/YimMenu/YimMenu/issues/2266 . They can just trust their friends until someone provides valuable information for developers to fix.
4. Allow trusting specific players (bypass auto kick spammers, modder flag and reactions).
5. Trust the whole session temporarily (Avoid team members being kicked when in mission).
6. Remove duplicate logs when blocking crash (except for TSE crash)
7. remove unused gamer_instruction_kick in reaction list
8. Allow announce in team only chat
2023-11-04 14:54:32 +01:00
DayibBaba
9a610851cb New Flying feature (#2206)
* Remove ultra trash feature
* Added extra raycast
* refactor(OptionsModal): Support translations
* feat(Components): added input float
* feat(SuperHeroFly): converted code to commands and move strings to translations

---------

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:43 +01:00
DayibBaba
5d391acfe0 Vehicle control additions & fixes (#1926)
* Removed summon distance & car only check
* Changed raw UI elements to components.
* Added selection methods
* feat(VehicleController): add translation strings

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:07 +01:00
gir489
220e995035 Add Garage drop-down to Spawn PV menu (#2171)
* Fixed edge case where a garage that contained only banned vehicles would show if the user was using Spawn Clone.
Refactored a large portion of the garage code to be production ready.
Formatting changes.

* Added singular garage items to the m_garage setter like the Terrorbyte.

* Fixed is_blacklisted_vehicle returning an inverted condition.
Fixed Garage drop-down not updating properly.

* Separated out m_garage's setter into a ctor function.
Replaced the 4 singular garages that use an overloaded index with a define to be able to shift them easier when new properties are added.

* Removed obsolete and incorrect player.character_slot config entry.
Removed deprecated local_player.hpp.
Added self::char_slot that is guaranteed to be correct.

* Removed extraneous semi-colon.

* Added more stuff to fillsnacks.
Removed more extraneous usages of MPPLY_LAST_MP_CHAR.

* Added the vehicle's name to player info.

* Fixed get_property_garage_size returning the incorrect size for the facility.
Fixed get_static_property_name returning the Nightclub's name instead of Nightclub Service Entrance to maintain consistency with the Mechanic.
Fixed garage_slot_iterator not starting and ending at the correct indexes.

* Shifted the singular properties down one to compensate for the new math.

* Fixed backwards math on Terrorbyte and Nightclub B1.

* Fixed garage not being updated when the player moved the vehicle.

* Fixed backwards comments.
2023-09-22 23:16:33 +02:00
gir489
bc36de5d2f Closes #2152 (#2156)
* Reduces natives called in hotkey_service::wndproc to prevent collisions.
* Removed debug code from carmod_shop::STAT_GET_INT
* Fixed #2152.
* Added sanity check to script thread in hotkey_service::wndproc.
Made is_mp_chat_active atomic to ensure cache coherence.
* Closes #2164
2023-09-20 16:27:39 +02:00
Quentin
0813fa50d8 Small refactor: main start/cleanup threads logic (#2142) 2023-09-18 23:13:46 +02:00
gir489
548c9d80a3 Disable input when typing into a text field. (#2140)
Closes #2139
2023-09-17 22:23:26 +02:00
張致強
8beccb63c5 feat(Vehicle): Added option to override vehicle weapons. (#2081) 2023-09-14 17:19:32 +02:00
Andreas Maerten
d1821dc2b8 feat(Settings): disable force relays by default (#2104)
* feat(ForceRelayCxnCmd): move label and desc to translations
* fix(TranslationService): Force updating languages wouldn't regenerate cache
2023-09-09 00:04:08 +02:00
gir489
241f3cbe58 Redesigned Vehicle Spawn menus to have consistent features. (#2063)
Closes #2053
2023-08-31 15:43:55 +02:00
gir489
ac41a7175b Incorporate folders into the Persist Vehicles feature. (#2042) 2023-08-27 21:32:14 +02:00
Niuu
cc9cfc2703 (feat) Add passive toggle switch button and hotkey (#2015)
* (fix) Disable looped "time to end passive" in weaponized vehicles
2023-08-24 22:56:35 +02:00
gir489
04405eb9ae More general fixes (#2011)
* Closes #2008
* Closes #2016
* Closes #1917
* Closes #2012.
2023-08-24 20:23:50 +02:00
maybegreat48
4a5dccd547 Huge protection improvements and other stuff (#1963)
* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
2023-08-19 13:01:08 +02:00
gir489
e9f206c0df Added check for IS_VEHICLE_DOOR_DAMAGED in keep_vehicle_repaired. (#1933)
Fixed Selected Teleport not showing up in hotkeys menu.
Added Yim's Vehicle cleanup code from the halted PR.
2023-08-07 10:16:08 +02:00
DayibBaba
a1daa92665 Ped animations interface (#1668) 2023-08-04 14:43:35 +02:00
Bugisoft
ae97322ece Fix vfx::enable_custom_sky_color not saved (#1882) 2023-07-29 00:16:50 +02:00
Andreas Maerten
069d7041f8 refactor: make window hook into a bool command (#1824) 2023-07-23 22:52:30 +02:00
Quentin
8e7b16ce6d feat(noclip): fix aim nullifying noclip speed. (#1791)
* keep using SET_ENTITY_VELOCITY when not aiming
* provide GUI for editing speed of noclip
2023-07-23 18:56:08 +02:00
TheGreenBandit
3eacc0998c Rework rgb for fun vehicle and paintgun (#1783)
Closes #1819
2023-07-23 18:51:57 +02:00
maybegreat48
57f6eab74a Force relay connections (#1813)
* feat(protections): add force relay servers
* feat(network): add support for non-direct connections
* feat(info): add helpful tooltip to prevent unnecessary bug reports
2023-07-23 18:47:25 +02:00
maybegreat48
a0f2b01540 Improve protections and other random changes (#1803)
* feat(protections): better logging
* feat(protections): improve protections
* fix(globals): save all spoofing settings
2023-07-22 23:18:47 +02:00
kbabrmover1995
e3d0deb605 Reaction on any modder detection (#1772)
* Closes #1676

Co-authored-by: Quentin E. / iDeath <xiaoxiao921@hotmail.fr>
2023-07-22 21:44:38 +02:00
Bugisoft
3e5cad97e9 Custom Sky Color and unify some stuff (#1779) 2023-07-20 22:46:32 +02:00
gir489
248fd36542 Added Teleport to Selected Blip and associated hotkey. (#1774) 2023-07-20 00:08:29 +02:00
gir489
d12eb8ed6e Persist Outfit changes. (#1765)
* Fixed self_persist_outfit checking if the player was in a cutscene instead of if the player was dead.
1st attempt to fix the player trying to take off his helmet if it was added by persist outfit.

* Fixed Persist Outfit not saving persist_outfits_mis.
2023-07-19 09:29:07 +02:00
Rxann
9755f4f960 Allow Friends Into Locked Lobby (#1747) 2023-07-18 10:42:14 +02:00
gir489
d3b3e57899 Custom teleport added euler angles and added persist outfit (#1743)
* Addressed #1694: Added Euler angles to telelocation JSON object.
* Added Persist Outfits to resolve #1669
2023-07-18 10:16:26 +02:00
gir489
6a30fa348c Refactored Allow All Weapons In Vehicle to force all vehicles to use … (#1730)
* Refactored Allow All Weapons In Vehicle to force all vehicles to use all GROUPs.
* Refactored project to not depend on src/gta files that already exist in the GTA-V-Classes project.
* feat(cmake): bump GTAV-Classes
2023-07-16 18:24:40 +02:00
Sixhei Tartari
6e69b73550 feat(Vehicle): Added vehicle dirt control (#1714) 2023-07-15 22:58:09 +02:00
maybegreat48
973121076e More player database improvements (#1725) 2023-07-15 22:37:20 +02:00
TheGreenBandit
a193679445 Add more requests and reorganize network tab (#1709) 2023-07-15 00:57:30 +02:00
TheGreenBandit
fa02f2e779 Tp, Paintgun, refractor rainbow controller, refractor raycast (#1708) 2023-07-14 23:31:03 +02:00
maybegreat48
71db1ca1fa Player database improvements (#1705)
* feat(protections): add per-player sync block options
* feat(player_database): improve player tracker
* fix(rapid_fire): remove unnecessary log statement
* fix(player_database): default state should be UNKNOWN, not INVALID
2023-07-14 11:02:47 +02:00
maybegreat48
bd84dbaa40 General improvements (#1693)
* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
gir489
3b7c103873 Fixed Weapon Hotkeys and introduced Hold For Boost to Boost. (#1692)
* Fixed #1690.

* Added Hold For Boost to Boost Behavior.

* Added Teleport into Personal Vehicle and Toggle Vehicle Fly Mode as hotkeys.

* Fixed pvtp command not working if you were inside a building.
2023-07-12 18:55:53 +02:00
Andreas Maerten
6ec061a106 chore: remove chat profanity bypass (#1688)
Closes #1682
2023-07-11 23:14:46 +02:00
gir489
d997cfd3f6 Weapon Hotkeys (#1685) 2023-07-11 23:14:35 +02:00
gir489
3dd9be8a95 Persist Weapons (#1647) 2023-07-09 23:01:42 +02:00
Andreas Maerten
5c6fb1064b refactor!: File Manager (#1633)
* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00