12 Commits

Author SHA1 Message Date
gir489
51cd6e37ff Fixed commands not working in single player. (#2980)
* Fixed commands not working in single player.

* Code review changes.
2024-04-27 16:10:35 +02:00
Andreas Maerten
99afa8dfbb refactor!: Rewrite of the old notification service (#2866)
The main goal was improving the readability of the original code however some ugliness remains.

- Swapped from pointer singleton to instance singleton
- Actually make use of the alpha logic that used to be present
- Added a counter to notifications to indicate if something is being spammed
- Notification timeouts reset if they're sent to the queue again
2024-03-23 00:04:49 +01:00
Anvar
70875b31ab refactor: move Request Model logic to helper function (#2669) 2024-01-31 10:47:03 +01:00
gir489
79df8bc021 Converted all static strings to translation keys. (#2284) 2023-10-20 18:24:44 +02:00
gir489
241f3cbe58 Redesigned Vehicle Spawn menus to have consistent features. (#2063)
Closes #2053
2023-08-31 15:43:55 +02:00
gir489
e9f206c0df Added check for IS_VEHICLE_DOOR_DAMAGED in keep_vehicle_repaired. (#1933)
Fixed Selected Teleport not showing up in hotkeys menu.
Added Yim's Vehicle cleanup code from the halted PR.
2023-08-07 10:16:08 +02:00
MoneyDropLobby
c44cd0f078 chore: Use override keyword in commands to make sure virtual funcs are properly overwritten (#1897) 2023-08-01 11:10:14 +02:00
Andreas Maerten
4b1fd88f6c refactor!: Modify command argument handling and move on_ method to bool_command (#1826) 2023-07-26 22:22:40 +02:00
Bugisoft
3e5cad97e9 Custom Sky Color and unify some stuff (#1779) 2023-07-20 22:46:32 +02:00
FireFox101889
b9efa3fac7 feat: Keep model dimension in mind when determining spawn location (#1316) 2023-05-10 22:11:59 +01:00
maybegreat48
97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
maybegreat48
ce5c317d87 Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2022-12-22 21:23:32 +00:00