Commit Graph

22 Commits

Author SHA1 Message Date
d7bcd26791 feat: Switch to C++20 (#508) 2022-10-24 14:08:37 +02:00
06f2897f08 feat: reorganize debug screen (#496)
* feat(git): greatly simplify ignore list
* refactor: removed old include
2022-10-21 22:05:39 +02:00
392883e3b0 fix(PlayerList): remove icon clutter (#480) 2022-10-19 21:00:53 +01:00
ab54473371 Add improved desync kick protection (#443)
Update GTAV-Classes vendor
2022-09-12 20:44:47 +02:00
77adac6e1a Added spawn ped feature. (#377) 2022-08-10 02:42:34 +02:00
690a090072 Playerlist and esp now shows bullet proof and explosion proof state. (#344) 2022-07-16 22:37:06 +02:00
3cdb9df2da Disable player list in offline (#327)
Prevent the playerlist from being rendered if the user is not online.
2022-07-08 01:30:02 +02:00
faee5efb6e fix(ViewPlayer): Make "never wanted" feature independent for each player (#316)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-05 22:35:32 +02:00
872f933a7f feat(Gui): Improved playerlist. (#317) 2022-07-05 18:56:32 +02:00
fa7a65475d feat(ViewPlayer): Give health, armour, ammo, weapons (#261)
Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-03 00:03:07 +02:00
9dbdfdd1ff Fixed player list unable to display players with same name. (#305)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-02 14:55:37 +02:00
d243aef3ce refactor: cleaned up service directory structure (#300) 2022-06-30 00:11:54 +02:00
d323d8a7fe fix(PlayerList): Players rendered off-screen
Fixes #283
2022-06-24 23:57:52 +02:00
8626bf2184 feat(PlayerList): Show self at the top, separated by a divider (#271)
Additionally I redesigned how the player service worked.

Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-24 19:48:03 +02:00
d3d231375c remove(Toxic): remove toxic options 2022-05-24 15:59:54 -04:00
0f09234130 refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals

* refactor: Use gui::components

* fix(Vehicle Preview): Addresses #119

Previewed vehicle set to unclimbable

Only preview when hovered on vehicle

* fix(Infinite Clip): Disabling it now works

* fix(No Ragdoll): Disabling it now works

Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)

* fix(Spawn): Wrong footer placement

* fix self globals file name typo

* refactor(Mobile): Clear ped tasks when set conditions are met

Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle

* feat(Weapons): Remove current weapon

* refactor: Added missing variable in calls to self globals

* refactor: Utilize usage of ControllerInputs

* fix(Vehicle Fly): uninitialized local variable 'ped' used

* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.

* refactor(Infinite Ammo): Simplified code

* refactor: Utilize ControllerInputs in other areas of code

* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
7bdc0021c8 feat(Project): Updated README & removed FEATURES 2022-05-13 22:41:40 +02:00
ad690f242b feat(ErrorScreen): Removed detour hook as it's "detected" 2022-05-13 18:45:32 +02:00
f9b729040f fix(ViewPlayer): Added lost TreePop 2022-05-10 16:54:38 +02:00
28640b453e feat(Player): Added Flying vehicle
Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
cf22bdc63a fix(PlayerList): Scaling of window 2022-05-05 01:40:09 +02:00
e7cc2611b6 feat(GUI): Simplifying the gui (#118)
Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00