86 Commits

Author SHA1 Message Date
aa15032261
6510a19eda Added "Fill Inventory" button. (#309) 2022-07-02 21:45:11 +02:00
Quentin E. / iDeath
5086d79f5d feat context_menu_service (#293)
- add box around selected entity
- add option to select entity types 
- show reticle in middle of screen
2022-06-29 23:27:44 +02:00
Quentin E. / iDeath
e2696ef4d5 Feat teleport improv (#292) 2022-06-27 15:45:26 +02:00
Maddy
d3d231375c remove(Toxic): remove toxic options 2022-05-24 15:59:54 -04:00
Maddy
e52ba9a02f Improved auto drive (#196)
* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability

* Fixed type to remove the hideous warnings

* Fixes

* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC

* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
karifeld
0f09234130 refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals

* refactor: Use gui::components

* fix(Vehicle Preview): Addresses #119

Previewed vehicle set to unclimbable

Only preview when hovered on vehicle

* fix(Infinite Clip): Disabling it now works

* fix(No Ragdoll): Disabling it now works

Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)

* fix(Spawn): Wrong footer placement

* fix self globals file name typo

* refactor(Mobile): Clear ped tasks when set conditions are met

Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle

* feat(Weapons): Remove current weapon

* refactor: Added missing variable in calls to self globals

* refactor: Utilize usage of ControllerInputs

* fix(Vehicle Fly): uninitialized local variable 'ped' used

* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.

* refactor(Infinite Ammo): Simplified code

* refactor: Utilize ControllerInputs in other areas of code

* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
LiamD-Flop
9aebeaed17 F.A.R.T. Interface (#104)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
Yimura
f35dc534b7 fix(Toxic): Don't use 0 as player id, make sure it's valid 2022-05-13 14:49:27 +02:00
Yimura
c7e4ce8003 fix(Toxic): Removed unused variable location 2022-05-13 14:21:59 +02:00
Aure7138
cce5c553e6 feat(Teleport): Added more teleport to objective (#185)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-09 23:00:50 +02:00
MoneyDropLobby
929705cd8a feat(Vehicle): Instant into vehicle (globals) (#181) 2022-05-09 22:58:53 +02:00
Maddy
0e340a5217 feat(Vehicle): Add auto drive (#182)
* Should be working

* Boy am I dumb

* Fixes and added wander and other shit
2022-05-09 14:59:38 +02:00
xM4ddy
31124cbf28 Added variables for common self natives 2022-05-07 18:27:59 -04:00
Mystro
28640b453e feat(Player): Added Flying vehicle
Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
LiamD-Flop
e7cc2611b6 feat(GUI): Simplifying the gui (#118)
Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00
Mystro
52e2fe19ac feat(Toxic): Kick from vehicle (#165) 2022-05-04 10:02:29 +02:00
Yimura
9f079904cb fix(Mechanic): Spawn Timer 2022-05-03 18:00:09 +02:00
Maddy
c7f2fb9fcb fix: Globals, UI and removed super run (#161)
* RGB vehicle feature had broken UI
 * Globals updated to 1.59
 * Removed super run (ReClass outdated)
2022-05-03 15:02:18 +02:00
Maddy
cc463cc2ef feat(Vehicle): Added rainbow options (#141) 2022-05-02 21:32:23 +02:00
Aure7138
1b3521d227 fix(Blips): Get blip location by color (#146)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-02 21:15:05 +02:00
Maddy
2e3d8fca48 fix(Max Vehicle): Set tires to bulletproof (#128) 2022-03-23 18:45:54 +01:00
Maddy
cc7223dc6a feat(session): Add Local Weather Options (#123)
Co-authored-by: LiamD-Flop <contact@liamd.me>
2022-03-21 22:06:16 +01:00
Maddy
e23153c887 feat(spawn): Add Spawn Maxed Option (#124)
Co-authored-by: LiamD-Flop <contact@liamd.me>
2022-03-21 22:05:13 +01:00
Yimura
54bdb6da56 feat(Spawner): Preview vehicle before spawning (#113) 2022-03-14 23:31:30 +01:00
Maddy
bf43f6f9ce feat: remote taze player (#94)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-03-08 19:56:14 +01:00
Maddy
9503ab4fdb feat: remote clear wanted level and remote never wanted (#93) 2022-03-08 19:26:28 +01:00
Maddy
1fcfd5e0c6 feat: Added steal outfit, steal identity (#92)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-03-08 18:52:00 +01:00
Maddy
bfea7e0722 feat: Added suggestions from #64
Added:
* Give All Weapons
* No spread
* No recoil
* Force Crosshair
* Weapon Damage Modifier
* Clean Player & Keep Player Clean
* Invisibility

Modified:
* Welcome notification shows the current hotkey to open menu
* Weapons.h has been updated with the most recent weapons
2022-03-02 14:48:53 +01:00
LiamD-Flop
eb71752b5b feature(GUI): Notifications are gui styled. (#69)
* feature(GUI): Notifications are gui styled.

* feature(GUI): Removed ~r~
2022-03-02 00:21:29 +01:00
LiamD-Flop
a47d0a3359 Merge: rework_gui > master 2022-02-28 23:04:56 +01:00
Yimura
a2d9f04f1e feat(Globals): Simplified code, sorry to anyone who has to update their code 2022-02-22 01:18:49 +01:00
Yimura
e1632c329c feat(Notify): Simplified code, using std::string_view 2022-02-21 01:24:27 +01:00
Yimura
f711af3803 fix(TriggerScriptEvent): Function definition was incorrect 2022-02-04 18:40:21 +01:00
Yimura
1f8b57c290 fix(Toxic): Bounty event didn't use amount argument 2022-02-04 18:36:15 +01:00
Yimura
8b656cf533 chore: Replace strcat and others with fmt::format 2022-02-02 02:32:30 +01:00
Yimura
8902ba8b8c fix(MorsMutual): Spawn at mors mutual flag saves it server side 2022-02-01 22:04:56 +01:00
Yimura
1dc68d23e1 feat(PlayerList): Rewrite of entire player management system 2022-01-31 18:27:35 +01:00
Yimura
15c35c7bd7 feat(Mobile): Spawn personal vehicle at any distance 2022-01-26 17:27:55 +01:00
Yimura
07d001f467 fix(Mobile): Kick player out of vehicle before spawning new 2022-01-22 00:06:43 +01:00
Yimura
84d04a9e4d feat(Util/System): Get rel address of pointer 2022-01-20 14:42:08 +01:00
Yimura
caff765f43 feat(Mobile): Added teleport into personal vehicle 2022-01-18 02:06:28 +01:00
Yimura
9758900a38 feat(Util/Notify): Added busy spinner 2022-01-18 02:05:38 +01:00
Yimura
a22b939bdc feat(Util/Vehicle): Set vehicle heading and don't continue if we can't get control of vehicle. 2022-01-18 02:03:20 +01:00
Yimura
815d493530 feat(Vehicle): Added trigger LS Customs anywhere 2022-01-14 16:12:30 +01:00
Yimura
d325f7cfd1 feat(Mobile): Don't set spawn at mors flag when despawning vehicle 2022-01-11 19:09:25 +01:00
Yimura
6be2466f26 refactor: Util/Mobile reordering functions 2022-01-10 12:54:05 +01:00
Yimura
bc6cb46faf refactor: TabTeleport moved personal vehicle global to util header 2022-01-09 01:10:38 +01:00
Yimura
1074802d8c feat(Teleport): Moved teleport personal vehicel to teleport tab 2022-01-08 23:59:32 +01:00
Yimura
165c319fd6 refactor: eVehicleFlags::ACTIVE changed to TRIGGER_SPAWN_TOGGLE 2022-01-08 17:46:58 +01:00
Yimura
dff8bb85e5 feat(Mobile): Added Mechanic personal vehicle summon 2022-01-08 05:42:36 +01:00