* Bug fix for #403
* Fixed Issue #403
* Minor fixes.
* Improved error handling of gta_data_service.
Fixed an issue where the game crashes when throwing invalid json format exception.
* Minor fixes.
* Minor fixes.
* Improved error handling of gta_data_service.
Also extended the timeout to 30s.
* Improved error handling of gta_data_service.
- Fixed an issue where http_request doesn't handle HEAD requests and socket.recv error correctly.
- Limited gta_data_service to have only 1 active http request.
* Minor fixes.
* Minor fixes.
* Removed player join/leave for assign physical index, added new stuff to RCS, and improved joaating functions because it was driving me nuts.
* Improved the detour handler, got it down to 15ms or so for hooking. and added the sync options in the view
* Added includes to RCS
* Added a check on GGO to ensure it's not null
* Updated GTAV-Classes submodule
* Added CObject header file
* Changed a native to a pointer, when such changes didn't need to be done.
* Changed string on hooking
* Fixed the enum, was unsigned so removed -1 as unknown object to out of range sync.
* Added IDP Enable/Disable (#402)
- Added proofs section to vehicle menu that allows player to control damage bits.
- Player can now drive or walk underwater with waterproof turned on.
- Added bring closest vehicle feature.
- Vehicle will not deform with collision proof on.
- Improved vehicle menu arrangement.
- Added plate changer in LSC.
- Updated LSC layout.
- Expanded wheel type feature.
- Fixed a bug where the mod section shows repetitive wheel mods.
Fixed issue #331