216 Commits

Author SHA1 Message Date
Arthur
0d26223bfe Move Collapsing Headers in Weapons to Separate Tab (#3627) 2024-09-01 21:43:01 +02:00
gir489
70a173a741 Fixed some reaction settings not being persisted. (#3642) 2024-09-01 21:37:43 +02:00
Arthur
f87db29db9 Fix Disable Phone (#3616) 2024-08-23 23:24:23 +02:00
Arthur
019f320d70 Fix transaction_overlimit Global (#3611) 2024-08-22 19:27:07 +02:00
gir489
bdb307125f Added ownership checks to the delete_vehicle check. (#3552)
* Added ownership checks to the delete_vehicle check.
* Redesigned delete_vehicle protections.
* Cleaned up code.
* Fixed vehicle repaired/vehicle godmode code not running if the player was offline/did not have a personal vehicle deployed.
* Fixed Chinese being a simp. (Closes #3581)
* GTAV-Classes: bump version
2024-08-17 12:03:26 +02:00
tupoy-ya
eecd20beaf feat(Lua)!: New Lua bindings (#3563)
* feat(Lua): Make independent imgui independent.
feat(Lua): Add a `pointer:set_address` binding.
feat(Lua): Added `menu_event.Wndproc` event.
fix(Lua): Fix `ImGui.SliderFloat3` binding.
fix(Lua Docs): Partially fixed auto generated documentation.
* fix(gui.cpp): include `lua_manager.hpp`.
* fix(lua_manager.hpp): Added `draw_less_dependent_gui` function.
* chore(Lua): Rename `add_independent_imgui` to `add_always_draw_imgui`.
* docs(menu_event): Added docs for Wndporc event.
* docs: Fixed a few more errors.
* add reasoning and use native underlying format

Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
Co-authored-by: xiaoxiao921 <837334+xiaoxiao921@users.noreply.github.com>
2024-08-14 08:40:09 +02:00
gir489
20da24e626 Better enemy detection for aimbot (#3527)
* Added better enemy detection to aimbot and triggerbot.

* Fixed aimbot and triggerbot using an unreliable method of determining the target's current vehicle.

* Fixed aimbot and triggerbot trying to go after targets that were untargetable.

* Refactored is_ped_a_friend function.

* Added threat check to aimbot.
2024-08-11 01:11:56 +02:00
Arthur
12906d0365 Add Return Value Support for Script Functions (#3479)
* Add Return Value Support for Script Functions
* Removed address-of operator on instruction_pointer parameter, as sol is pass-by-value.
* Fixed reset_session_data & start_creator_script
* Added support for Vector3 and updated casting for bool type for proper conversion to Lua boolean
* Updated documentation for scr_function
* Added get_int method and updated param names for script functions
* Fix #3497 graceful landing not saved.
* Added a check in view_lsc to see if the vehicle can accept clan logos first.
* Fixed vehicle clan logo SP bypass not working properly.
* Fixed COPY VEHICLE not giving persist_car_service::spawn_vehicle_json the target's ped so it can copy their clan logo and not ours.
Fixed spawn_vehicle_json calling add_clan_logo_to_vehicle with our logo and not the ped parameter's logo.
* Added Clone Player Car.
* Fixed has_clan_logo check in view_lsc being given the wrong parameter.

---------

Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
2024-08-06 14:46:48 +02:00
Mr-X-GTA
6ebd3d753f Misc stuff (#3515)
* feat(hotkeys): add support for mouse buttons
* feat: show message box with version note if pattern scan fails
* feat(exception handler): set destination register to 0 on move instructions
* feat: update r* admin list
* fix: fix spawned vehicle not being deleted when using bring player
* fix: fix exceptions when using bring player
* fix: fix gravity gun not working while requesting control
* fix: dont request control of entities that are not CPhysical
* fix: fix take_control_of not requesting control if timeout is 0
* fix: fix crash when executing commands on all players
* fix: fix cmd executor style being applied to all windows if command is invalid
* fix: fix rare exceptions in esp::draw_player
* fix: fix exceptions when using gravity gun on objects or dying with some models
* fix: fix incorrect reading of m_model_type
2024-08-05 09:15:42 +02:00
Вирусиен
71c3c2d2e4 Add more colors to LS Customs menu (#3484) 2024-08-02 10:09:26 +02:00
gir489
710edb87a7 Refactor how blips work (#3473) 2024-07-30 22:11:49 +02:00
CringeArab
61c32b24f6 Re-add kick host during join (#3450) 2024-07-28 22:18:00 +02:00
gir489
6e8c2106d4 Added an option to the aimbot to make it retrieve the max distance for the current weapon. (#3430)
Fixed an exception coming from spoof_host_token if a pointer was invalid.
Fixed the aimbot targeting "friendly NPCs" who were for some reason marked as hated NPC relationships.
2024-07-26 11:07:28 +02:00
gir489
15d92940be Fixed friendly NPCs being incorrectly targeted by the aimbot/triggerbot. (#3412)
Added friends check to the aimbot/triggerbot.
2024-07-23 20:13:51 +02:00
Andreas Maerten
9885b68014 fix(FontMgr): also keep in mind game language when generating font texture (#2892) 2024-07-23 08:47:38 +02:00
Mr-X-GTA
286a54045f fix(kicks): fix script host kick (#3392) 2024-07-22 11:17:36 +02:00
CringeArab
326a1754ff Reaction translation and single kick reaction (#3380) 2024-07-22 10:17:58 +02:00
gir489
1bb96fb562 Redesigned triggerbot (#3396)
* Redesigned triggerbot to respect the same configuration the user has setup for the aimbot.
Triggerbot will not force fire the player's current weapon instead of just silently spawning a bullet.

* Delay grabbing player velocity until after we've confirmed the target velocity has at least one tick of information to use.

* Fixed some mission peds not being aimbotted/triggerbotted when using only enemies.
Removed unused global.

* Refactored enemy checks to only run the enemy determination code if the user has it enabled.
2024-07-22 10:16:16 +02:00
gir489
c8dd29075c Improved aimbot enemy detection and change DragInt to SliderInt (#3378)
* Added aimbot check for peds we are in combat with via scripts.
* Changed DragInt into SliderInt.
* Fixed no_sway not being saved to config.
* Fixed aimbot snapping to an invalid angle when the target was first grabbed.
2024-07-18 21:58:21 +02:00
Quentin
b1f623decd refactor: aimbot (#2902)
* Fixed ped flags system not allowing Michael's flag to be set.
* Refactored is_a_ped_type_we_dont_care_about logic to not be extraneous and inefficient.
* Fixed completely broken and wrong FoV calculations.
* No Sway patch.

Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
2024-07-17 23:17:18 +02:00
DayibBaba
8cb0d18901 Expand Cmd Executor (#2884)
Added additional commands to showcase suggestion system.
Added a new util file to operate on strings in a unified manner.
Changed input_text_with_hint component to allow for more flags than one.
Added more player seeking features to player_service such as get_by_name()

* Fixed out of bounds suggestion navigation

* Added suggestions to spawn_vehicle command

* Created command play_animation

* Added suggestion support for multi commands

using a semicolon allows for more commands to fire at once, and is now supported with appropriate suggestions

* Added rotation to teleport_to_location command

* Fixed stupid error & added multiple raw command auto fills

* Added sanity checks to avoid nullpointers

* Added context identifiers to player commands

* Added temporary self inclusion to player commands

Needs translation on the translations repo

* Applied rudamentary reviews

* Experimental proxy globalization

* Fixed argument sensitivity on spawn vehicle

* Scrapped 2 ideas (maybe for future)

* Added true and false suggestions to bool commands

---------

Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
2024-07-13 00:26:34 +02:00
Mr-X-GTA
4b73782c27 Bug fixes and improvements (#3324)
* feat: handle exceptions on jumps correctly
* fix(player_db): fix invite player
* fix: remove old stuff
* fix(script__vm): fix script vm crashes
* remove debug code
* fix(scr_globals): fix globals and locals
2024-07-10 13:43:39 +02:00
gir489
54286f3bb4 Fixed freemode::mobile local for 3258. (#3298)
* Fixed freemode::mobile local for 3258.

* Fixed carmod_shop locals.
2024-07-04 09:33:09 +02:00
maybegreat48
1c34e2a1b6 Update for b3258 (#3288)
* fix: update script names
* fix: use original chat sender
* feat(tunables): fix tunable service
* fix: explode patch (thanks @Mr-X-GTA)
* fix: fix compile errors
* fix: use unique_ptr
* Added 1.69 vehicles.
* Added new weather for 1.69 and updated stack sizes.
* Fixed garage.
* Made Unload button a developer-only feature. (Disabled on Release)
* Redesigned Network tab to not be a giant mess.
* Added new json_serializer code from @tupoy-ya.
* chore: correct dependency

------

Co-authored-by: maybegreat48 <email@hostname>
Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489returns <redacted@example.com>
2024-07-03 23:04:06 +02:00
Tessio
76f3006ed4 Globals updated 1.69 (#3292) 2024-06-28 18:21:46 +02:00
Quentin
9a4cec07ca block_join_reasons cleanup (#3290) 2024-06-27 22:11:08 +02:00
maybegreat48
74ecf22ecf Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00
CringeArab
b02e428cf9 Filtering blocked modders in session browser (#3257) 2024-06-24 20:24:53 +02:00
CringeArab
4246fc7a74 Chat spam to reaction (#3192) 2024-05-30 20:24:33 +02:00
R.K
a3d8bf590d [Bug Fix]: Fixes for Never Wanted "Flickering" in Zancudo/Bolingbroke (#3152)
* replace REPORT_CRIME with SET_MAX_WANTED_LEVEL

---------

Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
Co-authored-by: Arthur <redacted@gmail.com>
2024-05-27 23:57:19 +02:00
maybegreat48
a6e7eb54b6 Session multiplexer and more (#3167) 2024-05-24 23:17:54 +02:00
maybegreat48
3efd9d7fd1 Harass players and spam killfeed (#3161) 2024-05-21 23:28:52 +02:00
gir489
95b99c2a11 Added filtering system to prepare_metric_for_sending. (#3139) 2024-05-19 00:04:12 +02:00
R.K
f28883a05f Small Refactor of Session Bad Sport Spoofing (#3134) 2024-05-16 09:51:04 +02:00
Ryan
d83cc4f0c6 Change MIPH with MPH (#3128) 2024-05-16 00:05:51 +02:00
gir489
610f7e62cb Added file-based log to debug.packet_logs. (#3127) 2024-05-15 19:54:34 +02:00
lonelybud
cc91ad4ea4 elegant crash complete protection (#3109) 2024-05-15 17:38:48 +02:00
maybegreat48
7195f5f069 Desync protection improvements (#3094) 2024-05-13 19:01:47 +02:00
maybegreat48
b626140916 Hide vehicle godmode (#3103) 2024-05-13 17:21:34 +02:00
HCR-750F
0fa7c580c1 feat: Chat translator (#2931) 2024-05-10 21:41:59 +02:00
Mr-X-GTA
9ad4885a8f Desync kick protection (#3086) 2024-05-10 21:09:10 +02:00
R.K
ce310f34a8 IPL Fix & Formatting (#3082) 2024-05-10 11:42:21 +02:00
R.K
543c229be2 Refactor of Player Wanted Level (#3070) 2024-05-08 10:24:00 +02:00
R.K
7408350af3 feat: Added Infinite Vehicle Ammo (#3003) 2024-04-30 20:52:49 +02:00
gir489
d20c136d34 Added "Enable MK1 and MK2 Weapons" feature. (#3000) 2024-04-30 18:11:43 +02:00
gir489
7c8aa753ee Fixed format_money not working. (#2969) 2024-04-24 21:14:41 +02:00
gir489
dd5da5efec Remove DROWN flag and replace it with WATER flag. (#2863) 2024-03-22 22:19:57 +01:00
Andreas Maerten
88036b91da refactor: switch RAGE_JOAAT with string literal functions (#2806)
Why? Shorter to write and removes the macro usage

I used the following regex to find all occurrences:
```r
RAGE_JOAAT\("(.*?)"\)
```
then the following to replace it all:
```r
"$1"_J
```
2024-03-12 09:42:11 +01:00
Andreas Maerten
681d6590a8 feat: Add menu onboarding to YimMenu (#2492) 2024-02-23 22:54:25 +01:00
Andreas Maerten
6149b8ec9b Many different fixes (#2749)
* fix(BytePatch): regression in world spawn bypass introduced in #2669
* fix(View/Network): session join options not updating after language change
* fix(RapidFire): prevent game from crashing by filling up the bullet pool
* refactor(Settings): don't save certain settings that users usually don't want to have enabled
* fix(CustomWeapons): render weapon names properly
* fix(reaction): names don't appear in chat
2024-02-21 23:34:11 +01:00