4 Commits

Author SHA1 Message Date
Andreas Maerten
1064077b9c feat(renderer): added dynamic font loading based on lang requirements (#2738)
Related YimMenu/Translations#117
Closes #2723

Changes made:
 - Renderer class was changed to a static instance
 - Some throw code was removed because of change of instantiation of the renderer
 - Fonts are dynamically loaded based on the language requirements
 - renderer files have been moved to make the root directory less messy
 - Added a font mgr to improve the ease of adding more language support
2024-02-21 21:26:29 +01:00
maybegreat48
f1f5d4f6c0 Set menu language to game language on first run (#1577)
* feat(translations): set menu language to game language on first run
* fix(translations): add exception handlers
* fix: more exception handlers
2023-07-02 00:25:40 +02:00
maybegreat48
97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Yimura
8028db84b3 feat: Translation Service (#844)
Co-authored-by: mrwoowoo <github@hiqaq.com>
Co-authored-by: LiamD-Flop <40887493+LiamD-Flop@users.noreply.github.com>
2023-02-01 18:46:33 +00:00